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actezero.bsky.social
actezéro
@actezero.bsky.social
160 followers 290 following 36 posts
a narrative agency based in France — recent games: HARMONY, UNDER THE WAVES, ASTRAL ASCENT, DORDOGNE, FLAT EYE, and more… way, way more. Website: https://www.acte-zero.com
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Hello to all the new followers!

actezéro is a narrative agency; we help teams and devs to create, ideate, push further, and produce their story and characters.

We’ve worked on many games since 2021: Dordogne, Astral Ascent, Flat Eye, Harmony: Fall of Reverie, A Plague Tale 2, and much MUCH MORE.
For the past two years, we’ve been hard at work, supporting the team and their vision, and writing stuff like « I’ll airlock that motherfrakking Cylon! »

Our team:
@rikgodwin.bsky.social — story consultant & writer during preproduction
@iamleyeti.bsky.social — main writer
Hooray! Our new game Battlestar Galactica: Scattered Hopes (@PlayBSG) is finally revealed🎉 The result of 3 exciting years working in the shadows with this legendary scifi IP to give you once again the feeling of being commander of a space fleet!
Wishlist: store.steampowered.com/app/2535950/...
Battlestar Galactica: Scattered Hopes on Steam
In Battlestar Galactica: Scattered Hopes, take command of a fleet escaping the annihilation of the Twelve Colonies. Manage crises on board as you prepare for the next encounter with the Cylon Fleet. T...
store.steampowered.com
This is going to be a gem!

And @actezero.bsky.social has been very lucky working with the team as narrative consultants back during preproduction!

Our team:
- @cindyadb.bsky.social
- @iamleyeti.bsky.social
Deer & Boy launches in 2026 for PS5, Xbox Series, Switch, and PC

Cinematic platformer Deer & Boy will launch for PlayStation 5, Xbox Series, Switch, and PC via Steam and Epic Games Store in 2026, newly revealed publisher Dear Villagers and developer Lifeline Game Studio announced.
Deer & Boy launches in 2026 for PS5, Xbox Series, Switch, and PC
Cinematic platformer Deer & Boy will launch for PlayStation 5, Xbox Series, Switch, and PC via Steam and Epic Games Store in 2026, newly revealed publisher Dear Villagers and developer Lifeline Game Studio announced.
www.gematsu.com
Many games we worked on were announced last night… this is very exciting!!

(we'll share them in due time!!)
Reposted by actezéro
Our week in emojis:
🤖 + ⭐️ + a lot of admin stuff…

What about your week? Any cool project you're working on?
C'est un projet passionnant et difficile qui mêle fiction, pédagogie, vulgarisation, aventure…

Ce sont des expériences d'une quarantaine de minutes qui permettent de s'immerger pleinement dans un monde vivant et interactif !
L'expédition VR LES DERNIERS REMPARTS est lancée ! Paris, Lyon, Bordeaux, Montréal, New York… de nombreux lieux vous accueillent dès à présent pour explorer Carcassonne en 1304 !

✍️ co-écrit par Anthony Jauneaud @iamleyeti.bsky.social

www.excurio.com/les-derniers...
Excurio | Les Derniers Remparts, Carcassonne 1304
La cité de Carcassonne est à l’âge d’or de ses fortifications, mais ses remparts ne protègent pas de la menace intérieure… Une fiction historique médiévale.
www.excurio.com
New week,
Quite tired,
The sun is out.

Projects danse in front of our eyes:
Space,
Space, but in fact not space
Space, but in a bottle
Space and Time, without a lot of space actually.

What about you?
Awesome, we love [embargo]!!!
Our week is going to be:
- time travel
- space travel
- fake travel

What about you? Any cool projects you're on?
Reposted by actezéro
🚀 #vgtunes update

A HUGE feature update for the website today:

- A brand new home page layout ✨
- Artist pages 🎷
- Album and artist catalogs 📔

And more than 810 referenced albums are in the database. 💿🎶

Check it out: https://vgtunes.chsxf.dev

#vgm #GameMusic #VideoGameMusic
Today marks the fourth birthday of actezéro.

Four years of incredible projects, cool teams, long nights of writing, exciting workshops, and a megaton of lines.

It's a funny thing, really, to think about all the cool characters and stories we've been able to tell.
Reposted by actezéro
🎉 Smol Gods just went live! ⛩️

🃏 It's a Deity-Drafting Card Game!
🧠 Build a team of gods
🐉 Battle your opponent's gods
🦀 Unlock more gods!

👐 Available now on Itch and Patreon!
Lost Records: Bloom & Rage is out!

The latest Don't Nod game is a deeply moving story that we had the chance of consulting for a couple of years ago.

Story consultants:
✏️ Cindy Asselin de Beauville
✏️ Rik Godwin @rikgodwin.bsky.social
✏️ Anthony Jauneaud @iamleyeti.bsky.social
Reposted by actezéro
pixel versions of my favorite taiwanese birds!!
Reposted by actezéro
✨ VGTunes is now available! 🎉

Check out 520+ original video game soundtrack references at https://vgtunes.chsxf.dev 🎶

Here's a 🧵 to showcase some of the features and what's next ⬇️

#vgtunes #vgm #GameMusic #VideoGameMusic
Reposted by actezéro
Hello bluesky, we're a tiny team of 2 devs making BLACKSHARD, an exploration walking sim in the depths of a strange labyrinth.

If you like brutalism, glitchy dreams or liminal spaces... Here's the trailer!
youtu.be/iW5BRBgs-ko
BLACKSHARD - Trailer
YouTube video by Redlock Studio
youtu.be
What's planned for you this week?

On our side, in no specific order:
* pirates!
* cyborgs!!
* dark rituals!!!

Have mercy on our souls!
Reposted by actezéro
I played the free version and it was great; excellent to see it reaching a full release. Well worth a go if you like puzzle narratives
Seven days into 2025 and I've already played what I suspect will be one of my favorite games of the year: The Roottrees Are Dead, a narrative logic deduction game (à la Obra Dinn) that has you searching for clues to unravel the dramatic story of a rich family store.steampowered.com/app/2754380/...
The Roottrees are Dead on Steam
A genealogical mystery straight out of 1998. Scour the early Internet for clues, uncover hidden connections, and piece together the family tree behind the secretive Roottree Corporation.
store.steampowered.com
I still have more unreleased projects than released projects :D

And yeah the struggle is to find the right ratio between rate and days.
WHAT'S FOR 2025?

Well, more projects.
Still expanding to other medium (VR was a big part of 2024 TBH) and outside of video games. We have a couple of BIG surprises!

The goals are:
* Higher rate
* Lower stress
* More creativity and fun
* Cooler and cooler projects!

Thanks for reading :)
That was my big mission after the crunch of 2022/2023: improve the rate/day ratio so we would work less, with less stress, for a better pay.

This isn't perfect, but once again, we're really in a good spot right now and based on my estimates, we've improved all the areas I wanted to improve!