Brett Rolfe
@brettrolfe.bsky.social
6 followers
48 following
39 posts
Educator and game designer, stealing all the best ideas from tabletop gaming and bringing them to the classroom.
Pretending to be a corporate entity at https://schoolhouse.games/
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Reposted by Brett Rolfe
SPINE is my first time using Mixam's print-on-demand option. It was easy to set up.
The pricing ($9.99) really is a steal. It's printed in color as a "reading book," uncoated paper, which is exactly what I wanted for a game that you mark up. And yet, it's still Mixam's usual great print quality.
The pricing ($9.99) really is a steal. It's printed in color as a "reading book," uncoated paper, which is exactly what I wanted for a game that you mark up. And yet, it's still Mixam's usual great print quality.
interested in Spine by @backwardsttrpg.bsky.social, saw something that was a 1st for me: mixam on demand link.
got physical copy for $10 (a steal), creator doesn’t have to hold inventory, & I’ll get a better quality than I can print. Excited for potential this has for writers who don’t want to ship!
got physical copy for $10 (a steal), creator doesn’t have to hold inventory, & I’ll get a better quality than I can print. Excited for potential this has for writers who don’t want to ship!
This week on Dice Exploder: we're just about ready to land the plan on my larp series, but I wanted to make sure we squeeze in a last episode about the whole production of larp, so I sat down with Caro Murphy (Galactic Starcruiser) for a big episode about experience design.
Experience Design with Caro Murphy — Dice Exploder
Here near the end of Dice Exploder's larp series, I wanted to have on Caro Murphy ( Galactic Starcruiser ) to talk about experience design, and specifically how to think about curating all those parts...
www.diceexploder.com
My final interview in the SPINE design series is w/ @liz-shrikestudio.bsky.social about what games can learn from House of Leaves. Liz discusses the implications of calling You Will Die in This Place a book versus a game, how metanarrative informs mechanics, and the paradox of unplayed indie ttrpgs.
Liz Little on Games and Ergodic Lit
An interview with Liz Little on Games and Ergodic Literature
www.backwardstabletop.com
Reposted by Brett Rolfe
WE DID IT!!!!