Bukoya
@bukoya.com
3.8K followers 180 following 840 posts
Co-Creator of Starborn, Klonoa Zine Organizer, Potato || He/Him || KHM/ENG 🆗|| Icon @bluekomadori || Freelance/Remote 🆗! || Updates on every 26th of each month || subscribestar.com/bukoya
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Bukoya @bukoya.com · Jun 18
My name is Kean, I enjoy drawing furry-adjacent creations. My affinity lies in stories, funnies, wholesome and space themes! I post full-resolution of my work through my Ko-fi/Patreon! If you enjoy my work, do consider supporting me!
Ko-fi (pref): ko-fi.com/bukoya
Patreon: www.patreon.com/bukoya
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whoever designed these cards know how to make it good but fair and appropriate for the archetype
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Got it all out of my system~

...for now.
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Thanks for reading! I love this archetype design so much and happy that it got more support, I'll probably make a video to yap about it more and in the future. We might get a link 1 hah.
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A definite 1 off since even in GY, you can get it back without using Rex's GY effect since you casually summon either Folgo or Rafale already as well as the grind game pop or banish is useful when you need a plan B and requires a small disruption against floodgates or monster-immune towers.
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This card has the effect to destroy face-up cards up to the number of different FH names you control, basically Donpa's effects on steroid, but you can banish instead if you control both Folgo&Rafale. Then if either Folgo or Rafale is summoned while in GY, you can put this card back to your hand.
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Finally, Secret Technique. Despite Rafale&Folgo's rivalry, they have a secret attack together. Clear indication that these two are the boss monsters or the leaders of the FH crew. (And this is the card that made me learn what backshots means lmao)
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Free discard in the GY?! Helmer is finally playable!! ... I WISH!
Nah the free discard is more valuable for Rafale or Wiz, as much as Helmer's value rose a little. But aye this card is insanely powerful in pure!! Love love this card so much.
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In the course of regular FH combos, 3 windows of opportunity you can activate this: Clear field, Rookie, Donner who tribute for cost. Though this heavily favors you more to play the deck pure which Im all down for. Forbidden Droplet also becomes a big value in FH now too cuz of this.
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Incredible card going first, even better going 2nd. Going 1st you can start with Storm to 1.5CC into a full Fur Hire board. Or if you go 2nd you can use it to break boards since it immediately summoned two names which can immediately force interruption from your opponent. Higher FH names recommended
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1st effect is to summon a 4 or lower lvl FH from your deck, then if you opponent controls 2 monsters, you get to summon any FH from your deck. 2nd if your FH would discard to activate its effect, you can banish this card instead. You are locked out of summoning except FH if the 1st eff resolves.
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4th card - Storm! Showing Donpa's slingshot upgrade to be more something of a sniper-slingshot, quite funny, it seems both Recon and Donpa got a bit more stylish in outfit? To this day, I have no idea how Recon's frontview looks and mostly speculate from her art, still undefined lol
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I've been wanting Fandora to be playable for so long, being disappointed each day that OG Fandora is unplayable despite how cool it is. Never have I felt a sense of peace that it's finally happened? I'm going to treasure this feeling very much.
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3rd is a recovery effect. Boardbreaker is effective against most FH boards, now this gives the archetype more resilience in general. Again, incentivize you to play more bigger FH names to get full value.
You can play 1 off since you can search off Keel easily or 2-3 if you value consistency
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2nd is the search then discard for effect. A strange discard cost to balance out FH's nature to get card advantages easily. The discard do opens up unexplored synergy with cards that wants to be sent to the GY by card effects like Dark World or Tearlaments. Will have to see and lab a bit more.
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But I won't say no to a Fieldspell that searches! 1st eff really makes OTK a lot easier since before FH struggles to OTK, now we can have at most 4.6k atk (excluding Bravo) on field, can basically win battle against most commonly seen on boards now. Whoopee!
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1st effect is an 300atk boost for each different names FH, buffing to up to 1.8k. 2nd effect is to search a FH name then discard a card. 3rd is if your FH monsters are destroyed by card effect, you can SpecialSum a FH from your Deck.
In terms of FieldSpell power lvl, this one's alright.
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Speaking of Fandora, new Fandora! it got extra wing extensions, sail details and cannons! Very fearsome. Probably the closest I can get to seeing Helmer again lol. Keel being introduced to fix/change the Fandora is really neat storytelling. This card is the bridge I mentioned with Keel.
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I do like that he mentions old Fandora lol cuz while that card is never seen use, it never really was considered a FH card.
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Small downside/Upside, depends on your perspective, is that, unlike Donner, he doesn't generate extra bodies, as upon summoning him, he takes one of the material that could be used to summon Folgo instead, which means you are forced in a sense to play Seal or Filo or both to make up for it.
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1st eff is incredibly good, there are many engines that freely put 2+ bodies on board, where you don't have to open FH cards to go to them. Keel instantly raise FH's accessibility. 2nd eff, like BigRex, makes you play a bigger FH name count to get his full value.
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Keel also has a (fair) lock on his 1st eff, preventing you from summoning other monsters except FH for the rest of the turn. This card is the Knightmare Phoenix/Mermaid or MoonOftheCloseHeaven/Fiendsmith equivalent for the archetype, bridging 2 monsters + discard or 3 monsters into full FH combo.
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Next, Keel, a Link2 SeaSerpent with a generous summoning requirements of 2 monsters with different types, like Donner. 1st effect is to set an S/T card FH or the OG Fandora from deck to field. 2nd (QuickEff): on opp's turn, summon a FH from hand then 1 more if your opp controls a bigger OGatk point.
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BigRex also gives the player an interesting dilemma where say your opponent MaxxC you, do you counter-draw your opponent? or do you pass your turn on a weaker endboard? Depending on the situation at hand, I love this card giving the player options and decision making.
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It's like you want to open BigRex with another different name FH but you don't want to open BigRex alone. Synergy-wise: Being lv5 means they can work with K9, though a bit unsure how well since most FH prefers their in-archetype names to function.
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One tiny caveat in a regular FH combo, lv5 or higher monsters tend to be a 1-off to be searched by the starters. BigRex should at least a 2-off so you can open it to extend but do require another fur hire name to get started and/or maximize on fossil dig (though this loses to droll)