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celestialdrive.bsky.social
Drive
@celestialdrive.bsky.social
34 followers 68 following 330 posts
Ex-everything. Hermit that sometimes types words for DestinoRPG. ENG/ESP alternating at random.
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but yeah I thought this thread was about escalating danger and not the gameplay loop because Rist of Rain really doesn't fit otherwise.
I get the idea but Risk of Rain being flat 2D and having very few enemy projectiles, most of them tracking, really doesn't fit.

Worse solution:
Reposted by Drive
Y, para conmemorar el lanzamiento, tenemos tres claves para repartir del juego: daremos una a quien dé un "me gusta" por aquí y nos siga, otra a quien comente el artículo en Destino RPG y la última la daremos por Twitter~
I am the cowardest coward that has ever cowarded. Two decades of unfinished narratives online have left me weak.

Besides, the *Thing* my friends describe Scarlet Hollow being leaves me in a "Surely, they're exaggerating. This has to be impossible. This can not be done." state.

So wait it is.
Hay una historia de asimov, "vida y tiempos de multivac", en la que una sociedad regida por inteligencia artificial empieza a dedicar tantos servers y tiempo de procesamiento a su pensamiento de IA que funciones básicas que dependen de hosting y conexión fallan en todo el mundo.

Publicada en 1975.
(AHAHAHAHA oh poor '16 drive, you fucking idiot)
cleaning the twitter archive before the grokalypse hits and this is very, very funny.

For context, Overwatch2 implemented map drafts in the game proper recently. It only took nine years for Blizzard to wake the fuck up and understand something every shooter player knew in 00's CS
fair warning since this is open city: they will absolutely despawn if they're a mon that runs away on detection (pidgey, fletchling, espurr, budew, that sort of stuff). The respawn on that spot won't be shiny.

We actually tested in one of my discords. I SACRIFICED A SHINY PIDGEY FOR THIS KNOWLEDGE.
Creo que nadie esperaba que entre el humor y la ambientación urbana, como un tercio de las misiones secundarias de pokémon ZA fuesen misiones de yakuza, adaptadas para todos los públicos.
hey look it's a "mission impossible 2 seville" post in drag
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i have faith that my players will forgive an unskippable cutscene because they don't have to fight riku afterwards
my only caveat is that there's another spanish rap extremely long (9min) song I already love, called exactly that.

¿Cómo voy a recordar qué manifiesto es cual en las playlists?
looks like my arguing this spring with a friend that they shouldn't be playing on an awful MTL that genders male by default because "a spanish localisation is inevitable eventually" is still a lost fight.

Congrats to the new sisters blessed by the ALLMO.
same. it was a good year, i made like almost double the grapes
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Much like Kentucky Route Zero, your dialogue choices in Mario Galaxy 2 don't affect the path of the story but they change your understanding of the character
the allmother is vriska-adjacent
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i think it's probably my lifelong curse to pine for a type of "detroit: become human" but by a good writer
Tras veinte horas Final Fantasy Tactics parece lo único bueno que ha salido de Ivalice.

Advance es otro campo por el salto de tono, pero tanto el doce como Advance 2 son catástrofes narrativas mayores con ESTO como precedente.
yes it DOES lmao, it is quite literally the thing being asked about here.

Completely, utterly, yuri and robots.
oh, don't get me wrong it is, just not on the times.

I lived on the Costa Daurada and saw local eateries and small scale restaurants be transformed into tourist traps and terrible franchises.

But eating late, insanely late even by american standards, was endemic of the country. Everything is open.
spaniard here, not really.

the swiss/german/english tourists have always been surprised eateries are open late into the night. it's not american influence or whatever, the nights are hot and people like hanging out.
"por qué voy a jugar a un juego que tiene más texto que un libro" lleva siendo una crítica despectiva de los videojuegos de rol desde antes de que yo naciera.

Cómo diablos acabaste fan a muerte de un sucesor espiritual de Disco Elysium con ese punto de vista, colega
no puedo imaginarme escribir, en 2025 y en una comunidad y juego que se proclaman herederos de Disco Elysium, la crítica

"UN JUEGO CON TANTO TEXTO YA ES DE POR SÍ PESADO"

de nintendo acción twewy 2007, como elogio de un hipotético minimizado de la ambientación
Mirando en las comunidades de apología rara de ZAUM, me he encontrado con la interacción más divertida posible en estado salvaje. Literalmente lo que se usaba como crítica de Disco, usada como elogio y excusa de un juego con dos trailers.
olivier lenheim besando la bala antes de dispararla y diciendo suavemente "night-night, kittycat" en el remake de sky 1 es un ataque personal contra mí