Curious Owl
@curiousowldev.bsky.social
250 followers 110 following 71 posts
Space nerd making StellarDrive: a game about building starships to explore the cosmos. You can play an early alpha for free on itch: http://curious-owl-dev.itch.io/stellardrive
Posts Media Videos Starter Packs
curiousowldev.bsky.social
I'm currently focused on getting a Steam page up for the game. The next playable build will probably be a demo! Idk when that will be, though.
curiousowldev.bsky.social
Added a new rotor part to my spaceship-building game. This lets you build ships with rotating thrusters for vertical takeoffs! #gamedev
curiousowldev.bsky.social
Added breakable trees to my game🌲
#gamedev
curiousowldev.bsky.social
Glad you liked it! I replied to your comment on itch.
curiousowldev.bsky.social
Currently animating the fuel traversing the pipes in my space game. It kinda looks like forbidden mountain dew. #gamedev
curiousowldev.bsky.social
I'm still actively working on it! I'd love to know what you mean by more developed. What are the top things you would like to see added?
curiousowldev.bsky.social
Made it so we can see other players' hand movements while operating a ship.
#gamedev
curiousowldev.bsky.social
Added this gyroscope part to my spaceship-building game. You can plug it into a pilot's seat for greater control, or you can set up wiring to automatically align your ship.
#gamedev
curiousowldev.bsky.social
Made this self-stabilizing platform in my indie space game. It's using new parts such as a velocity sensor, along with math nodes to calculate the proper thrust to keep the ship perfectly still.
#gamedev
curiousowldev.bsky.social
Testing out a better way to connect cables in my space indie game. #gamedev
curiousowldev.bsky.social
Awww thank you so much! That's very encouraging to read. I hope you stick around as I keep developing the game :)
curiousowldev.bsky.social
Thanks for sharing! I especially like the corona effect you have. I'll definitely try something like that for the star in my game. It's only a simple sphere with a high emission value right now 😅
curiousowldev.bsky.social
That looks AMAZING 😍 do you have resources on how you achieved this effect?
curiousowldev.bsky.social
It's #screenshotsaturday 🎉

Here's a turtle-shaped ship someone shared on our Discord this week 🐢
curiousowldev.bsky.social
Thank you so much <3 I love the side wings on your ship. It looks cool
curiousowldev.bsky.social
Thanks for sharing. It's a nice feeling to come back and simplify previous code.

I look forward to seeing what you make next :)
curiousowldev.bsky.social
It looks great! I love the filter you used with the skulls.
curiousowldev.bsky.social
Thank you! The planet's rings are set up like a giant carousel where each "track" is a ring segment. These segments are filled with rocks and are rotated in tandem at their proper orbital speed.

There is the occasional clipping at the segments' edges, but it works ok otherwise.
curiousowldev.bsky.social
More progress on the player character. His suit has little thrusters for space navigation. This keeps it compact while also freeing the player's hands.

#indiedev
curiousowldev.bsky.social
I didn't expect a code sample! That's great. Thank you for sharing.
curiousowldev.bsky.social
Ohhh I love how smooth it turned out. I have a ring system with a 1d texture in my game too and I'd love details on how you approached this if you want to share.
curiousowldev.bsky.social
I always love finding a solution that looks great while also saving code complexity. It's the best feeling.

I'm glad you found something like that for your game!
curiousowldev.bsky.social
Thank you! I've put a lot of work into it ☺️