DDDistortion
@dddistortiondev.bsky.social
4.1K followers 190 following 67 posts
We are a small development team based in Tokyo, Japan. Currently working on Nightmare Operator, an action horror game. 東京拠点の開発チームで、アクションホラーゲームを作っています。 NIGHTMARE OPERATOR on Steam: https://store.steampowered.com/app/2957360/NIGHTMARE_OPERATOR/
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dddistortiondev.bsky.social
🔫🥊

#nightmareoperator
#gamedev
#lowpoly #ps1 #psx
dddistortiondev.bsky.social
#nightmareoperator
#indiegame
#horrorgame
#screenshotsaturday
Reposted by DDDistortion
dmawdev.bsky.social
SUSHI BEN IS OUT NOW! 🎉🎉🎉
I've been working on this since 2016 yay!
My team has been working on this since 2021 yay!
Plz try it out, its cheaper than toro nigiri tysm im so sleepy going to bed now.
dddistortiondev.bsky.social
You're more right than you know.
dddistortiondev.bsky.social
We never had traditional ammo pickups, but we did have a vestigial "magazine" system. Effectively you had infinite ammo reserves but had to reload.

This was hard to understand, and didn't integrate well with our other systems. Heat is better contextualized, and rewards actions like melee attacks.
dddistortiondev.bsky.social
Ammo has been removed from NIGHTMARE OPERATOR. It has been replaced with the Heat System.

Shooting generates Heat. Overheating means you cannot shoot for a period.
Switching Modules, performing melee attacks, and utilizing Discharge Cancels reduce Heat.

#gamedev
#ps1 #psx
dddistortiondev.bsky.social
We've been quietly plugging away at #nightmareoperator, and we're intentionally holding some cards close to the chest.

Still, we want to show off some of the cool polishing we've been doing. Here's an example: smooth volumetric fog transitions.

#screenshotsaturday
#gamedev
Reposted by DDDistortion
dddistortiondev.bsky.social
In NIGHTMARE OPERATOR, switching weapons as quickly as possible is the key to efficiently dispatching enemies.

NIGHTMARE OPERATORでは武器を素早く切り替えることが、敵を効率的に倒す鍵となります。

#nightmareoperator
#indiegame
#psx #ps1 #gamedev
#TPS #actiongame
dddistortiondev.bsky.social
NIGHTMARE OPERATORのウィッシュリスト登録数が10万件を突破しました!
今まで応援して頂いて誠にありがとうございます!
これからも引き続き頑張ります!

NIGHTMARE OPERATOR has surpassed 100000 wishlist registrations!
Thank you so much for all your support!

#nightmareoperator
NIGHTMARE OPERATOR - 100000 Wishlists - Thank you!
(Image is of the main character of Nightmare Operator giving a thumbs up, and a "puppet" enemy in the background doing a peace sign)
dddistortiondev.bsky.social
そろそろ始まります!
We're starting soon!
dddistortiondev.bsky.social
今夜、22時からフェイチャンネルの「開発者と遊ぶ!」コーナーでNIGHTMARE OPERATORを紹介します!軽くフェイさんとゲームのコンテンツ、コンセプト、開発などに関して話します。皆様ぜひご覧ください!

Today, at 10PM JST we will be introducing NIGHTMARE OPERATOR on Fei Channel's "Kaihatsusha to Asobu!" corner!

#開発と遊ぶ
#nightmareoperator

www.youtube.com/live/S_EqVUj...
【開発者と遊ぶ!】第28回『NIGHTMARE OPERATOR』【荒廃した東京で妖怪を狩るホラーアクション!】
YouTube video by フェイチャンネル
www.youtube.com
dddistortiondev.bsky.social
今夜、22時からフェイチャンネルの「開発者と遊ぶ!」コーナーでNIGHTMARE OPERATORを紹介します!軽くフェイさんとゲームのコンテンツ、コンセプト、開発などに関して話します。皆様ぜひご覧ください!

Today, at 10PM JST we will be introducing NIGHTMARE OPERATOR on Fei Channel's "Kaihatsusha to Asobu!" corner!

#開発と遊ぶ
#nightmareoperator

www.youtube.com/live/S_EqVUj...
【開発者と遊ぶ!】第28回『NIGHTMARE OPERATOR』【荒廃した東京で妖怪を狩るホラーアクション!】
YouTube video by フェイチャンネル
www.youtube.com
dddistortiondev.bsky.social
In NIGHTMARE OPERATOR, switching weapons as quickly as possible is the key to efficiently dispatching enemies.

NIGHTMARE OPERATORでは武器を素早く切り替えることが、敵を効率的に倒す鍵となります。

#nightmareoperator
#indiegame
#psx #ps1 #gamedev
#TPS #actiongame
dddistortiondev.bsky.social
That's a wrap for #EvoJapan2025! Thank you to everyone who dropped by and played NIGHTMARE OPERATOR! We're always humbled by everyone's positivity and enthusiasm about the game.

#EvoJapan2025 はこれで終了です!ご来場いただき、NIGHTMARE OPERATORをプレイしてくださった皆様、ありがとうございました!皆様が優しくフィードバックを共有して、発売に楽しみにしているといってくれて誠に光栄です。
Cardboard cutout of the "Kuchisake-Jyoshi" enemies from NIGHTMARE OPERATOR. PC Demo stations with monitors displaying NIGHTMARE OPERATOR's start screen. Several people playing the demo version of NIGHTMARE OPERATOR. Tokyo Big Sight.
dddistortiondev.bsky.social
The NIGHTMARE OPERATOR booth is number 33, situated right near the entrance of EVO Japan 2025! Come hang out after going 0-2!

NIGHTMARE OPERATORのコマは入り口に近い33番です!皆んなさまをお待ちせております!
A map of EVO Japan 2025’s exhibitor booths. The Nightmare Operator booth is number 33, in the second grouping of booths to the direct right of the entrance.
dddistortiondev.bsky.social
Everything’s ready for #evojapan2025 tomorrow! Come check out our booth near the East Hall 2 entrance and play the latest demo of NIGHTMARE OPERATOR!
dddistortiondev.bsky.social
It's almost time for #evojapan2025!

If you're attending the event, stop by our booth and give the latest build of #nightmareoperator a try!

We're very interested in getting feedback from the FGC in regards to how we've integrated fighting game mechanics into NIGHTMARE OPERATOR.
Logo for Nightmare Operator's exhibition at EVO Japan 2025. Displays the logos of the game and the event in red text on a black background.
dddistortiondev.bsky.social
The current record for clearing the Kuchisake-Jyoshi encounter is 45 seconds, come see if you can beat it at #EVOJapan2025!

We'll be exhibiting #nightmareoperator's latest demo at the event.
Reposted by DDDistortion
4gamer.net
4Gamer 🔗https://www.4gamer.net/games/903/G090342/20250421001/
ホラーシューターと格闘アクションが融合した近未来TPS「NIGHTMARE OPERATOR」,EVO Japan 2025に試遊台を出展

荒廃した近未来の東京を舞台に,公安オペレーター「ミーシャ」となって妖怪たちと戦うホラーアクションシューター
ホラーシューターと格闘アクションが融合した近未来TPS「NIGHTMARE OPERATOR」,EVO Japan 2025に試遊台を出展
www.4gamer.net
dddistortiondev.bsky.social
We're super excited to announce that we will be exhibiting the latest demo of NIGHTMARE OPERATOR at #EVOJapan2025! Please stay tuned for more information in the coming days.

Details: store.steampowered.com/news/app/295...

#nightmareoperator
#evojapan2025
#evojapan
#indiegame
Image depicting a swordfight between two characters from the game NIGHTMARE OPERATOR and the logos for NIGHTMARE OPERATOR and EVO Japan 2025 in the bottom right hand corner.
dddistortiondev.bsky.social
#screenshotsaturday
#nightmareoperator
#gamedev
#ps1 #psx
dddistortiondev.bsky.social
#screenshotsaturday
#nightmareoperator
#gamedev
#psx #ps1
Screenshot from the game Nightmare Operator depicting a foggy building facade at night. The protagonist is seen exiting a Tokyo train station. Screenshot from the game Nightmare Operator depicting a foggy street at night. The protagonist is center screen with something that looks like a futuristic barricade on the left. Screenshot from the game Nightmare Operator depicting the front of a building a night. A variety of corpses are seen in front of the building. Screenshot from the game Nightmare Operator depicting sine sort of dimly lit stage, which some sort of eldritch horror blossoming out of a machine in the center.
Reposted by DDDistortion
dddistortiondev.bsky.social
ミーシャ (Misha)

#indiegame #gamedev
#conceptart #characterdesign
#nightmareoperator
Character design for Misha, the protagonist of Nightmare Operator. She has blue hair in a ponytail, and wears a uniform that somewhat resembles a suit.