@delgerd.bsky.social
140 followers 200 following 22 posts
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delgerd.bsky.social
100% Meter, there's like 4 of them
delgerd.bsky.social
I'm happy to announce I'll be in the "Beat Em Up Games Party" on Steam! My demo will be up there along with 150 other heavy hitters! Check it out on October 9th! #gamedev #beatemup
Beat'em Up Games Party banner with a bunch of characters ready to duke it out
Reposted
delgerd.bsky.social
My submission for the San Diego Game Jam! CASTLE VON BOOM!

It's about luring firework demons around pillars and causing chain reactions to destroy them!
delgerd.bsky.social
#gamedev #indiedev #gamejam #unrealengine
delgerd.bsky.social
My submission for the San Diego Game Jam! CASTLE VON BOOM!

It's about luring firework demons around pillars and causing chain reactions to destroy them!
delgerd.bsky.social
My big piece of advice would be to go around the color wheel, and not straight through. Yes orange and blue can be in a sunset, but orange + blue makes grey. So I would have the gradient go from orange -> red -> purple -> blue, or just a subset of those transitions.
delgerd.bsky.social
Beat em up that's literally just the mandatory elevator stage. Different missions can be different sky scrapers. The elevator fills to capacity at each floor so if you play well, you get more goons and points each floor.
Reposted
buddyclub.bsky.social
TONIGHT! 11PM EST darkside previews Bad Boy's Bad Day with developer @delgerd.bsky.social! Come check out the game, hear about its creation, and ask questions in chat!
twitch.tv/buddyclubgaming

linktr.ee/buddyclubdevs

#indiedev #indiegame #demo #gamedev #wewannaplayyourgame #jointheclub #buddyclub
delgerd.bsky.social
kill gameplay
droqen.bsky.social
The End of Gameplay is out RIGHT NOW!
My masterpiece.
A pixel art adventure through my mind, broken by kill gameplay 🔪

love, droqen

store.steampowered.com/app/3120040/...
delgerd.bsky.social
Yet another solo dev reporting for duty!
Reposted
delgerd.bsky.social
Just updated the demo with some feedback from playtesters at GDC!
I added a new option for lock on controls, and made it easier to combo into the stomp and dive kick!
#gamedev
delgerd.bsky.social
Just updated the demo with some feedback from playtesters at GDC!
I added a new option for lock on controls, and made it easier to combo into the stomp and dive kick!
#gamedev
delgerd.bsky.social
As a guy making a DMC-like, it still totally applies. If the basic 3 hit combo doesn't feel fun to hit, adding more and more on top isn't gonna help. But as you add the crazier moves, you definitely have to circle back and add some love to the basics.
delgerd.bsky.social
Great meeting you too! Can't wait to learn more about your dungeon crawler!
delgerd.bsky.social
Cut together a new trailer before GDC!
I wanted to have something snappy to present to people, and show off the food wad and camera system I've been working on lately. Hope I see some of y'all there!
#gdc #gamedev
delgerd.bsky.social
This is sick! I like the vibe and vision, but I definitely need more enemies to hit homeruns with.
delgerd.bsky.social
My Global Game Jam entry, Bubble Busters! All your stats are stocks that continuously update, so it's all about managing your portofolio to get super strong! In this clip I invest pretty heavily in speed stocks. #ggj #gamedev