Dylan
@dlonking.bsky.social
500 followers 150 following 120 posts
Senior PM, Minecraft Realms | Seattle, WA | Games bring people together | Make the world a better place | GT: DLon King | “DK” | Thoughts are my own, not my employer’s
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dlonking.bsky.social
New Realms feature in today's Preview! Introducing Realms Saves - an improved version of our previous backup system.

Automatic saves are still taken as you play, but now you can trigger saves whenever you want and keep those saves for longer!

Read more here: feedback.minecraft.net/hc/en-us/art...
Minecraft Beta & Preview - 1.21.120.25
Posted: 7 October 2025Information on Minecraft Preview and Beta: These work-in-progress versions can be unstable and may not be representative of final version quality Minecraft Preview is availabl...
feedback.minecraft.net
Reposted by Dylan
slicedlime.bsky.social
Are you an EU or UK citizen and a gamer? Consider signing the petition to stop killing games #StopKillingGames https://www.stopkillinggames.com/
Are you an EU or UK citizen and a gamer? Consider signing the petition to stop killing games #StopKillingGames
dlonking.bsky.social
100%. And it's crazy that I am learning more from refreshing my Bluesky feed than I am through my work inbox.
dlonking.bsky.social
Hmm the map generally aligns with political affiliation, so weird 🤔 must be rigged data right? Fake news? 🙄
dlonking.bsky.social
Ran a mountain today ⛰️🏃‍♂️ my favorite way to reset and recenter
Reposted by Dylan
n7memo.bsky.social
If you’re looking for a QA role in gamedev, have a few years of people management XP, and want to work on one of the most well-known games in the world, check out this new Senior Quality Lead role on Minecraft! (Note that I’m not the hiring manager, but you would be working with me!)
Senior Quality Lead, Minecraft in Redmond, Washington, United States | Software Engineering at Microsoft
Apply for Senior Quality Lead, Minecraft in Redmond, Washington, United States | Software Engineering at Microsoft
jobs.careers.microsoft.com
dlonking.bsky.social
👋 Hej from our Stockholm office
Mojang Studios logo sign on a brick wall hanging outside the Stockholm office entrance.
Reposted by Dylan
minakimes.bsky.social
Musk should be asked about this in every interview he does now and forever. To ignore it is a dereliction of duty.

www.nytimes.com/2025/05/30/o...
There is one place, however, where Musk, with the help of his minions, achieved his goals. He did indeed shred U.S.A.I.D. Though a rump operation is now operating inside the State Department, the administration says that it has terminated more than 80 percent of U.S.A.I.D. grants. Brooke Nichols, an associate professor of global health at Boston University, has estimated that these cuts have already resulted in about 300,000 deaths, most of them of children, and will most likely lead to significantly more by the end of the year. That is what Musk’s foray into politics accomplished.
dlonking.bsky.social
Can’t share anything now, but I think we’ll share more about our thoughts on version numbers in the next year or so. No promises, but there are conversations happening.
dlonking.bsky.social
Excited about this! Always wanted more customization of the Xbox Home Screen UI. These are nice quality of life changes.
klobrille.bsky.social
New ways to personalize Home coming soon to Xbox consoles.

- Hide System Apps
- Pin Favorites to Home
- Reduce Tile Count

news.xbox.com/en-us/2025/0...
dlonking.bsky.social
Right, that should be working as of yesterday. Give it a try again. I confirmed Actions and Stuff x32 kept the animations but used vanilla textures. Previously it would always default back to x16 which used the A&S textures.
dlonking.bsky.social
You mean the subpack slider? x16, x32, etc? That is working as of yesterday!
dlonking.bsky.social
Your Realm, your choice to force Realm members opt in to the timeline in order to play on the Realm.

Nice admin feature coming to Realms SOON.
cornerhard.bsky.social
Realms upcoming feature sneak peek 👀

Bedrock Realm owners will have the option to require that players opt-in to the Realm's Timeline if they want to play on the Realm.
Shown is a dialog that says
"Opt in to timeline" and has an image representing the Realms Timeline.

The dialog reads:

"Realm owner requires opt-in to Timeline

Opt into the Timeline to start playing on the Realm.

See when other members are playing to check out their creations or plan to join them next time! The Timeline shows when players were on the Realm. The bigger the colored block, the longer they played."
dlonking.bsky.social
Try again! We have it working now. Here is the x32 version running on my Realm:
dlonking.bsky.social
Try again! We have it working now. Here is the x32 version:
dlonking.bsky.social
Try again! Our deployment just wrapped up. Here it is on my Realm:
dlonking.bsky.social
Yeah we have the service fix loaded into our deployment set to go out tomorrow. Sorry for the wait!
dlonking.bsky.social
Found the issue and will be getting a fix out for it this week!
dlonking.bsky.social
Found the issue and will be getting a fix out for it this week!
dlonking.bsky.social
We’re taking a look specifically at A&S, because yes it’s not working as intended still. Had it working in our test environment, but something isn’t working. We’ll get it sorted so it works properly!
dlonking.bsky.social
Taking a look at it. I am seeing the same thing with A&S but other packs with sub packs are working. We’ll get it working properly.
dlonking.bsky.social
At a high level it was:
- update client to send subpack ID to service
- update service to read ID and save it
- use ID when starting up the server and applying the pack

Lots of detail in between though.

The delay fixing really boils down to prioritization though. We only have so much time 😢
dlonking.bsky.social
Yes! So many packs that will benefit from this!! I’ve wanted to get it fixed for a while. Just hard to fit it in among other commitments and priorities.
dlonking.bsky.social
Yeah I’m sorry cause that was me responding on Jira back in August 🫣

We did have someone on our client team take a look at it around the time that I posted it, but we found that the issue also required a service side fix and our service team had been at capacity until just recently.