Don McCurdy
@donmccurdy.com
570 followers
310 following
76 posts
Graphics, data visualization, and web technologies. CARTO. Previously NYTimes R&D and Google. Contributor to glTF, three.js, and A-Frame VR. he/him.
Brooklyn, NY.
https://www.donmccurdy.com/
https://hachyderm.io/@donmccurdy
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Reposted by Don McCurdy
Reposted by Don McCurdy
Don McCurdy
@donmccurdy.com
· Sep 3
Reposted by Don McCurdy
Reposted by Don McCurdy
Don McCurdy
@donmccurdy.com
· Aug 10
Don McCurdy
@donmccurdy.com
· Aug 10
Don McCurdy
@donmccurdy.com
· Aug 7
Don McCurdy
@donmccurdy.com
· Aug 7
Reposted by Don McCurdy
Reposted by Don McCurdy
Reposted by Don McCurdy
Reposted by Don McCurdy
Reposted by Don McCurdy
Don McCurdy
@donmccurdy.com
· Jul 10
Don McCurdy
@donmccurdy.com
· Jul 9
WebGLRenderer: Add 'AgXPunchyToneMapping' by donmccurdy · Pull Request #27618 · mrdoob/three.js
Related issue:
Support AgX tone mapping #27362
Description
Adds THREE.AgXPunchyToneMapping, as found in Blender and Filament. A more contrasty and saturated look, intended for sRGB displays. Inte...
github.com
Reposted by Don McCurdy
Don McCurdy
@donmccurdy.com
· Jun 24
Reposted by Don McCurdy