Frederic Souchu
@fsouchu.bsky.social
520 followers 49 following 170 posts
Data Architect during daylight #pico8 & #playdate gamedev at night! Pico8 game catalog: https://freds72.itch.io/ Playdate game: https://play.date/games/snow/
Posts Media Videos Starter Packs
fsouchu.bsky.social
ah là ça devient carrément méta
fsouchu.bsky.social
ah gourdiflot semble être le pendant masculin de gourdasse
merci pour cette découverte👌
fsouchu.bsky.social
I must I would not be against a color scheme DLC 😬
Reposted by Frederic Souchu
fsouchu.bsky.social
impressed by the contact stability.
are you doing anything special? (like keeping previous contacts?)
fsouchu.bsky.social
and in psi per inch^2 for good measure?
fsouchu.bsky.social
c’est effectivement trop choupinou et tellement Lego (sans les trucs moches que tu as construit dans ta chambre 😬)
fsouchu.bsky.social
something like c# (say) will come with ‘built-in’ network, json (and xml) parsing, threading… that somewhat ease development when you don’t have the luxury of a framework team (and not trying to coerce you into jumping ship!)
fsouchu.bsky.social
I respect that 👌
(ever contemplated newer languages for a single dev team?)
fsouchu.bsky.social
coding in what? c++? c#?
fsouchu.bsky.social
xm…what?
why using this antiquated format (compared to json or yaml or a custom dsl)?
fsouchu.bsky.social
correct answers are:
retry / later
fsouchu.bsky.social
time to fire #pico8 and make that a game!
fsouchu.bsky.social
neat effect!
(tbh since spritesheet rebasing + himem this is no longer necessary but oh well 🤷‍♂️)
fsouchu.bsky.social
thinking about it - on turn, a slight rotation of the camera could do wonders (minor tilt + some left/right?)
fsouchu.bsky.social
so the yellow guys are keeping their heads? unfair :)
fsouchu.bsky.social
ahaha - hope you never meet Sega programmers :)
fsouchu.bsky.social
is tunnel is an actual mesh? the perspective on exit is 👌
fsouchu.bsky.social
trick: index your localized strings with the english text. the key acts as a fallback if the localized entry doesn’t exist.
fsouchu.bsky.social
for those wondering- #pico8 on the left!
fsouchu.bsky.social
at this point, let’s rename pico8 to adam8 🤣
fsouchu.bsky.social
got back to #pico8 POOM SDK and fixed some long due texture alignement bugs!
new SDK version to be released soon - good time for a total conversion :)
art from: @brullov.bsky.social (from old tentative collab!)
fsouchu.bsky.social
what are light rules? thick walls: blocks light / thin platform: let it through?

nice premises!