Wilson 🇫🇷
@manifoldfr.bsky.social
21 followers 24 following 12 posts
Postdoc @ INRIA Nonlinear numerical optimisation & optimal control (for robotics). C/C++ for real-time control applications. 3D graphics enthusiast.
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manifoldfr.bsky.social
No contact phase planning, just straightforward, "simple" optimisation under complementarity constraints 😁
manifoldfr.bsky.social
Frictional contact-implicit operational space control in SIMPLE, coming soon to an arxiv and git repo near you! 😃
Reposted by Wilson 🇫🇷
bachfrancis.bsky.social
Tired of lengthy computations to derive scaling laws? This post is made for you: discover the sharpness of the z-transform!
francisbach.com/z-transform/
manifoldfr.bsky.social
Playing around in our simulator (SIMPLE, in alpha) and renderer (Candlewick, found here: github.com/Simple-Robot...)
Reposted by Wilson 🇫🇷
manifoldfr.bsky.social
The old Boost.Python bindings will remain for a while as we transition the rest of our stack (yes, including Pinocchio!) to nanobind this year.
manifoldfr.bsky.social
Starting to do push-ups in the new simulator (Simple) with a full-fat NCP friction model.
PD controller script from Fabian Schramm.
manifoldfr.bsky.social
Testing out implementing inverse dynamics in our new simulator (SIMPLE)
manifoldfr.bsky.social
New post up on personal site about the new (very much WIP) #SDL3 -based renderer I made for robotics applications:
manifoldfr.github.io/news/rendere...
A WIP renderer for robotics based on SDL3-GPU | ManifoldFR
manifoldfr.github.io