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Neeso Games
@neesogames.itch.io
40 followers 33 following 110 posts
Amiga Retro Game Developer
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Credit is given when credit is due! The amazing soundtrack of Vigilante made by JMD - Amiga and Retro Platforms Music is receiving praises everywhere so click the thumb up, reshare and play it at max volume!

www.youtube.com/watch?v=E-z1...
Vigilante Amiga Soundtrack
YouTube video by JMD
www.youtube.com
Vigilante new demo available now, featuring parallax scrolling and more cool stuff! Last demo before final release, check it out here: neesogames.itch.io/vigilante-sm...

#amiga #gamedev #retrodev #scorpionengine
Adding parallax to Vigilante's stage2. Works quite well but it introduced some palette issues I'm trying to solve. New demo coming soon with more stuff ;) #Amiga #ScorpionEngine
I've published my tribute to the #Amiga Boing Ball demo, made with #ScorpionEngine. Doesn't do anything, just enjoy staring at the screen :

neesogames.itch.io/amiga-boing-ba…
Vigilante Demo #2 released. It's a minor update that solves some bugs, a bit of polish and optimizations, check it out!

neesogames.itch.io/vigilante-sms-…
Vigilante (SMS->Amiga)
Attempt to port Vigilante from Sega Master System to Amiga
neesogames.itch.io
Stop scrolling! They kidnapped your girlfriend! What are you going to do? Early Demo of Vigilante SMS to Amiga port available now!#Amiga #ScorpionEngine #RetroGame

neesogames.itch.io/vigilante-sms-…
Playable demo coming very soon, stay tuned!
What about something like this? Should #Amiga have its own Mega.. ehm, Migaman or we are fine with #Turrican and #RuffnTumble?
After 2 long years (actually it seems a lot less!) it's time for a new Super Deliver Boy demo! It has been completely rewritten, it has new menu with options, parallax scrolling and a lot more! Go check it out! #amiga #scorpionengine #indiedev #gamedev

neesogames.itch.io/super-delivery…
Super Delivery Boy
A new platformer game in development for Commodore Amiga! Made with Scorpion Engine
neesogames.itch.io
Some footage from the upcoming #SuperDeliveryBoy new demo for #Amiga, made with #ScorpionEngine. I rewritten most of it, now it features more interactables, more dialogues, multi layer parallax and much more! Stay tuned for an update in the next days! #indiedev
Sorry for the lack of updates recently, I spent last month taking care of my sick dog that eventually passed away, not the best end of 2022. I will try to get back to speed and share some Jackal and Super Delivery Boy updates 🙏
FINAL Street Fighter 2 #Amiga Tech Demo release. Added Shoryuken, fixed parallax and some other things.
There won't be any future updates.
This project is closed FOREVER.
Thanks everyone for the support and feedback! :

neesogames.itch.io/amiga-street-f…
Street Fighter 2 - Amiga (OCS-ECS) Tech Demo
Prototype of Street Fighter 2 for Amiga made with Scorpion Engine
neesogames.itch.io
A promise is a promise. SF2 Tech Demo for #Amiga, made with #ScorpionEngine now has 3 layers of parallax scrolling on the floor and a bit also on the temple roof. Also added Ken following player backwards, signs and better shadows. Grab it here and enjoy!

neesogames.itch.io/amiga-street-f…
Street Fighter 2 - Amiga (OCS-ECS) Tech Demo
Prototype of Street Fighter 2 for Amiga made with Scorpion Engine
neesogames.itch.io
To celebrate one year after the last release I updated the Street Fighter 2 #Amiga demo (made with #ScorpionEngine) with EHB colors, SNES background and a few optimizations. More details here:

neesogames.itch.io/amiga-street-f…
The game I based the last prototype on is Cosmos Cop for the NES, included in the Caltron 6 in 1 multicart compilation.
This could be the title screen of a future #Amiga version (and I love it too much already
Not much free time to work on my games lately.. to cool down from life stress I like to remake some splash screens based on the original game cover art. Here is Cisco Heat (#Amiga), new and old.
I might make a gallery at some point 🤔
Just for comparison..
Quick test of porting the Street Fighter 1 intro to #Amiga, obviously done with #ScorpionEngine. It isn't great but definitely better than the single screen we have 😅
Jackal didn't make it into the top 3 at #AmiGameJam but community feedback was awesome so, without doubts, development will continue! Stay tuned for updates :)
Congrats to @djh0ffman, @TonimanGalvez , @jotd666 and @dantemendes for the wins!
Jackal, NES to #Amiga port, level 3 side by side comparison after some over painting. Gameplay is at ~50%, I plan to release a new demo version soon-ish.. #indiedev #gamedev #pixelart #scorpionengine