Posthuman Studios • Eclipse Phase
@posthumanstudios.com
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Award-winning creator-owned design and publishing collective: game industry veterans Rob Boyle, Davidson Cole, Brian Cross, & Adam Jury. We Make Stellar Games.
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posthumanstudios.com
TableTop Vibes brings Eclipse Phase: SCUM to their table for you!

www.instagram.com/p/DOM9FRmjiHB/

Follow @moosewithcup.bsky.social's Kickstarter project, launching Sept 16th: www.kickstarter.com/projects/dav...
Eclipse Phase: SCUM components, a mix of playing cards, cardboard tiles, miniatures, wooden counters and scorekeeping tokens.
Reposted by Posthuman Studios • Eclipse Phase
Reposted by Posthuman Studios • Eclipse Phase
posthumanstudios.com
The massive sylvan environment of our upcoming weird fantasy RPG, The Snarl, can be divided into four distinct zones/layers—and a fifth otherworldly outlier.
The Canopy: the treetop realm - light, balloon ships, safety
Reposted by Posthuman Studios • Eclipse Phase
darkestadam.bsky.social
@hebanongames.bsky.social running @posthumanstudios.com Eclipse Phase campaign for RPPR.

I think it was the first game I listened to that grappled with big ideas.
thoughtpunks.com
For tons of folks, there was that -one- game that blew the doors open and showed what #TTRPGs could be. The one that started the #IndieGame rabbit hole.

What was YOUR "gateway" indie #TTRPG? The first one that made you realize a whole other world was out there?
Reposted by Posthuman Studios • Eclipse Phase
cozyrpgreviews.bsky.social
I remember seeing Eclipse Phase by @posthumanstudios.com in a shop around 2010. I couldn't afford it (and regretfully never did buy it) but it awakened something in me.

I think Numenera by @montecookgames.com was my true gateway drug a couple of years later...
thoughtpunks.com
For tons of folks, there was that -one- game that blew the doors open and showed what #TTRPGs could be. The one that started the #IndieGame rabbit hole.

What was YOUR "gateway" indie #TTRPG? The first one that made you realize a whole other world was out there?
posthumanstudios.com
The massive sylvan environment of our upcoming weird fantasy RPG, The Snarl, can be divided into four distinct zones/layers—and a fifth otherworldly outlier.
The Canopy: the treetop realm - light, balloon ships, safety
posthumanstudios.com
Historically, kalioctera communities have leaned towards the matriarchal and polyandrous, with females taking protective and leadership roles and often having numerous male partners.
posthumanstudios.com
Kalioctera exhibit sexual dimorphism. Male kalioctera are small, fast, colorful, and capable of flight. Females are much larger and tougher, with horns and more wicked mandibles, though slower and capable of only limited flight (more like assisted jumps, really).
posthumanstudios.com
They breathe and talk via spiracles in their abdomen, below their thorax.
posthumanstudios.com
Each kalioctera has a chitinous exoskeleton, compound eyes, mandibles, antennae, claws, and six limbs. They have two pairs of wings: hardened protective elytra forewings (not used for flight) and softer hindwings that fold under the elytra for protection.
posthumanstudios.com
Kalioctera (kah-LEE-OCT-ur-ah) are a gregarious, wood-boring, herbivorous, beetle-like species. They are masters at crafting elaborate tunnels and homes within the pillars and are known for their artisanal, architectural, and wood-working skills.
posthumanstudios.com
Follow our Dev blog! Http://snarlrpg.com/blog
posthumanstudios.com
Beetle people! Kalioctera are one of the species you can choose from when making a character in The Snarl (our upcoming weird fantasy RPG).

(Art by @crimreaper.bsky.social )
2 kalioctera beetlefolk. A large female and a small colorful male perched on her shoulder.
posthumanstudios.com
Over on The Snarl's Dev blog, we talk about a key aspect of the setting: the gargantuan trees called pillars that make up the entirety of the world.

snarlrpg.com/the-pillars/
The Pillars
The pillars are ancient if not immortal, having existed since the dawn of recorded history.
snarlrpg.com
Reposted by Posthuman Studios • Eclipse Phase
posthumanstudios.com
When you make a character in The Snarl, you can choose from twelve different species that live in the world known as the Weald. Today I’m going to talk a bit about one of the stranger ones: Clackers.
A living tree creatures, with lichen-like sensory organs and a glowing red crystal in its chest, holding an axe
posthumanstudios.com
Clackers come in a wide variety of forms, large and small. Many mimic the forms of other Weald species; others are more esoteric. Their sap-like blood possesses regenerative capabilities.
A small quadruped Clacker tree creature with birch-like bark holding a horn
posthumanstudios.com
In this way, a mind is granted a second life, in a new clacker body. Clackers are venerated as resurrected elders, each granted an opportunity to continue to share their wisdom. It is possible for PCs of other species to be resurrected as clackers if they die.
posthumanstudios.com
Upon maturity, they are transplanted to a Dream Pool. As they draw nourishment from the pool’s liquid, they grow a mind crystal within their form that absorbs an intelligence from within the pool’s Dreaming.