Raphael Zecchin
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rsrsecchin.bsky.social
Raphael Zecchin
@rsrsecchin.bsky.social
660 followers 10K following 66 posts
BizDev @Codecks. Lives off of Art, Beer, Boards, eBooks and Games. Posts represent my personal opinion. www.codecks.io/?utm_source=bluesky&utm_medium=social&utm_campaign=bio&utm_content=raphael
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Just leaving this pinned to my profile for anyone interested in learning about a Project Management tool built by developers for the Video Game Industry.
In #gamedev, the word "agile" gets thrown around a lot. But what does it mean, exactly? What makes a game dev team an agile one? Our MD @riad.de writes about this in our newest blog post, going deep into what being agile *really* means. Have a read: www.codecks.io/blog/2025/re... #agile #gaming
Rethinking Agile in Game Development — Codecks
Agile is more than just stand-ups and sprints. This article unpacks what it really means to be agile as a game dev team, beyond the buzzwords.
www.codecks.io
Added a heavy backpack and called it a change in artistic direction? 😆
This was not something I expected to see when opening street view in Rotterdam 😳. Rio? Sure, maybe, but Rotterdam? 🤔
The folks at accessible games lists some accessibility player challenges and cites some solutions: accessible.games/accessible-p...
It's a great place to start .
Accessible Player Experiences (APX)
accessible.games
I am as puzzled as you are. Won't the teeth get wet again the second one closes their mouth?
Yesterday, our very own Irina ( @codecks.bsky.social ) interviewed @joostvandongen.bsky.social about how Galaxy Grove organizes their development to ship on time and on budget. Check it out if you want to see real examples from successful studios making great games.

www.youtube.com/watch?v=3Huu...
Reach your Milestones and Ship Games on Time with Galaxy Grove
YouTube video by Codecks
www.youtube.com
I'd say that is a point in its favour 🤣
So we get to finally experience what Catherine Zeta Jones went through in Entrapment?
Reposted by Raphael Zecchin
Big news 📢

Laser Dance is coming to Early Access on Meta Quest 3/3s on ✨Nov. 6th!✨

In the meantime, make sure to wishlist it here➡️ bit.ly/3W0huQf
Laser Dance - Early Access Trailer
YouTube video by Thomas Van Bouwel
youtu.be
Still haven't found a ghost. I guess I need to walk some more.
Reposted by Raphael Zecchin
Final boarding call for anyone interested in cross-promo for their games in development with playable demos out!

If you have an indie, cozy-ish or primarily story driven game - we would love to have you participate.

More info👇

#indiegamedev #gamedev #indiegame #cozygame #storydrivengame #gaming
Couldn't let them all go to waste 😅
It was cooked in a badass way too.
So I only contributed in eating the t
volume. Not that distinguishable at my end 😅
It was a bucket of mussels. The event featured over one thousand kilos of them. The attempt was to be the event with the largest mussels serving in the world.
Never thought this would happen but:

[X] participate in a Guiness book of records attempt.

Wasn't in my bucket list, but it was a nice "surprise".

To be fair, all I needed to do was eat one plate of the attempt, but it was fun overall.
At least in the northern hemisphere. If summer is approaching, you can still select the bright mode and keep the shades on for style 😎.
Reposted by Raphael Zecchin
Play our 2nd prototype on ITCH.IO and help us improve MARIOLE! 🛞🛞
ram-ram-studio.itch.io/mariole
Here are some illustrations of Mariole's different karts.
These aren't really actual features, but why not?
#illustration #indiedev #indiegame #mariole #kartcustomization
@ourourou.bsky.social
Reposted by Raphael Zecchin
Silksong's first boss is tricky as hell
Just a quick reminder that @codecks.bsky.social will be at #gamescom and #devcom next week. Stop by our stand (F01) if you are interested in having a chat about the platform or just want a friendly chat about development processes.
Reposted by Raphael Zecchin
We're excited to announce that applications are open for the Draknek New Voices Puzzle Grant 2025 🎉

The grant will award $15,000 to five thinky puzzle game developers from all over the world, and a year's mentorship with genre veterans.

Deadline: September 28th
More info 👇
grants.draknek.org