och varmkorven... Fy faaan
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scubaprison.bsky.social
och varmkorven... Fy faaan
@scubaprison.bsky.social
30 followers 1 following 1.4K posts
Blåhimmel account for my youtube channel. I make and upload videos when I feel like it, which is mostly never.
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Decided to give this game a go since I've seen so many people talk about it on here (also since it's october).

Can't deny I've become completely obsessed with it! I love basically everything about it and I haven't enjoyed a game this much in forever. Thank you for making it!! <3
It's all very self-centered, borderline narcissistic.

At the same time, I can't help but shake the feeling that I'm only saying this to amp myself up so I can give up on another creative project I'm unwilling to really truly dedicate myself to. Maybe the right answer is to ignore those thoughts
I don't really have that much to say, but I desperately want to be seen as someone who has.

I'm really just interested in the image of it all. I want to move in the spaces creative people are and be recognized by them, but I really don't have anything of value to add.
When it really comes down to it, my reason for creating the youtube channel and this account wasn't so much motivated by a genuine desire for creative expression (though it is a small part of it) as much as a desire to been seen as a creative person.
Reposted by och varmkorven... Fy faaan
That fake-out in Signalis worked so well on me god damn. I haven't felt such a low and then an immediate high in a game for ages.

I'm completely obsessed with this game man, can't believe I dismissed it for so long 😵‍💫😵‍💫😵‍💫
Reposted by och varmkorven... Fy faaan
I need someone to crush my skull with a large hammer
I can deeply feel that something is missing from my life but I don't know what it is
Might be over thinking this, will probably make it a proper video.
I will probably make it since I do enjoy editing videos, but I might not release it.
to litter the internet with. I'm not sure I see any real value in the video. I'm not explaining my view or feelings about the topic in a compelling way. It's just a drab explainer again. I'm making steady progress on it but that's because it's so easy to make, and in turn why it's so boring.
I've realized that my previous idea of combining the GTA bikes video with the platforming video might have been too big brained. It doesn't really work. I'm going back to treating the bike video as its own thing again.

Once again however I feel like it's just more empty words about game mechanics
incredible, the story, setting and characters are all so interesting, I could gush about it all day.

I hate to think the game will ever end since I am enjoying it so much !!😭😭
Oh god Oh fuck I understand why I see so many Signalis profile pics on this site now, that game is absolutely amazing! I don't think I've felt this strongly about a game since like Goodbye Volcano High.

The gameplay mechanics follow basically everything I want from the game, the art direction is
I will play the yuri sci-fi horror game this weekend NO matter how scary it is
about games there should be at least some appreciation of the form. If you just dismiss it outright I feel like you shouldn't even write about games. Why be in games journalism if you basically hate the medium?
why some writers feel that way, but I don't feel like there's any value in writing that way. Writing doesn't necessarily have to have a "point", but this current writing style is so meaningless I really feel like it doesn't need to exist.

Maybe that's too harsh, but I feel like when writing about
I never expect that RPS will write a proper review for a mainstream FPS, but the review for BF6 does reinforce that feeling I have of how the style of current writing about games is to dismiss the medium is unsalvagble, more or less.

It's such an insanely cynical tedious view. I can understand
climbing mechanics in games after all. I was having my doubts about the current video I've been working one, but thinking about movement and climbing again makes the current project seem more interesting. As a matter of fact, I might integrate that into this current idea...
I can't help but shake this feeling that people really only want the travel aspect of games to be a means to an end, that movement from point to point isn't something that you should even think about, it should be as quick and mindless as possible.

I think I might actually make that video about
It's a feeling I've had for a while, and it never stops annoying me since I really truly love games with good climbing and/or parkour mechanics in them, and how on the other hand what you see in Zelda is so completely lacking in any enjoyable challenge, yet so many games are doing that now.
Read the reviews for the new Dying Light and Ghost of Yōtei on Eurogamer. Something that struck me reading both them as well as the comments is that people really dont seem to like climbing mechanics in games. And how the one game with climbing thats help up as the good one is Zelda Breath & Tears.
sentimental or a flex or something.

I will stop using this for a while though, and unfollow all accounts I follow as well.

Never read the news.
Been thinking about maybe deleting this account. I've come to realize that the issue with social media isn't platforms or algoritmes but americans (and non-americans that only ever post about american stuff).

But I think I'm going to keep it since it's from when bsky was invite only, which is