Stragalet ►3dcg stuff◄
@stragalet.bsky.social
40 followers 24 following 84 posts
Freelance 3DCG Creator, Indie Game Dev on STABAT project (OC), living in Japan. 日本語勉強中
Posts Media Videos Starter Packs
stragalet.bsky.social
I uploaded a small comparison for the 9950x vs the 9950x3D

Some 3DCG workloads and game.

What is really the difference in performance between them, and if the x3D version is really worhty.
And what about EXPO vs XMP ?

www.stabatgames.com/stragalet-de...
New Workstations 9950x3D vs 9950x — STABAT
New Workstations 9950x3D vs 9950x how they perfrom for 3D work
www.stabatgames.com
stragalet.bsky.social
Damn! Get better soon! Better do not fall from things if possible 🙃
The game looks great!!
stragalet.bsky.social
Black Magic Fusion 20 and DaVinci Resolve just released.
I know Nuke might be better but... I bought Version 9, and they are still updating them without any cost? this has been best investment ever.
stragalet.bsky.social
After the sickness is starting to fade away... back to work.
Booleans really make the workflow to build stuf like this a bliss...
Now retopology and add more details!
stragalet.bsky.social
Oh good to know!
Yes, from what I know Capcom also is very secretive about that tech, they also use their own engine soo….
stragalet.bsky.social
Nice!!
Btw
After playing Monster Hunter Wilds I was thinking also wanna try Parallax Occlusion + haircards and see where it lands cos they use a custom solution for it.
there are better examples but I don’t have them at hand now…
stragalet.bsky.social
This will become handy when I need to do the realtime version of that thing I’m working on.
lokimt.bsky.social
so im gonna make a thread about this because i am annoyed. Hair grooming with hair cards can be fun, where there are fucking ressources about it. so here we start.
lokimt.bsky.social
sharing this since it pissed me off i found SO LITTLE ON ANIMAL GROOMS for real time hair cards. So im gonna try to make a breakdown, so far ive made the breakdown of the types of hair cards i think im gonna need, if any hair/groom artists got things to contribute to this feel free to comment or dm
stragalet.bsky.social
Good material!! Thankyou! Love to see where you go with this!
stragalet.bsky.social
Noooot exactly no, wait a bit more to see it in its final form 😓
stragalet.bsky.social
If you wonder how much do you need to file down the Artic Freezer III 360IAO fan so it fits on an NZXT H6 with an Aorus x870e pro motherboard…
Well is about this much.
Now all fits tight and secure! 🤓
stragalet.bsky.social
wanted to buy a 9950x3D but in Japan there is no stock.
I participated some lottery but also failed.
Newegg also no stock....
I end up buying it in Amazon Spain... weeeelll I guess they don't need them there, there was plenty! :D
stragalet.bsky.social
Working on another character… still long way to go, hair/fur is taking forever…

WIP

#3dsmax #indiegamedev #characterdesign
Reposted by Stragalet ►3dcg stuff◄
lokimt.bsky.social
Omg GJ on the 13k!!!! ty for the artshare <3
hope you like my work, i make characters and models for games, concept artists that inspired the models in the alt text ^-^

@stragalet.bsky.social @manuelcapitani.bsky.social @skullcat3d.bsky.social @moirehus.bsky.social @natachaart.bsky.social
Top left - pretty blue haired lady called Phil. Concept by G.X.Guoxue
Top middle - pretty white haired lady called the Doll. From Bloodborne
Top right - pretty no haired lady called a Chasmfiend. Fanart from Starlight Archives, concept by Regin Wellander
Bottom left - pretty props, skulls and pots for Alchemy of the Earth Props. Made for the game holding that name
Bottom middle - pretty turquoise haired lady called Junonia, the Hobgoblin Wizard. Concept by @badgertracks.bsky.social
Bottom right - pretty brain haired thingy called Sin of Envy. Concept made by me
stragalet.bsky.social
Trying the gane on a RogAllyX made me realize that Lumen in UE5 is very expensive technique 🥲
stragalet.bsky.social
You have a gift into infusing personality to those characters! love them all!!! 😍
stragalet.bsky.social
was like 7~8 days project... I had to stop in the middle to do some other stuff though.
But I'm happy that I could complete.
next one FX, audio, animations, version control... and more....
stragalet.bsky.social
www.stabatgames.com/stragalet-de...

new blog entry about this small test.

Basic first project to practice the intrincates of UE5 basic functionallity, focusing on the technical aspect rather than looks.
Here I focus on an arcade mechanics rather than the more moody final tone we intend.
First UE5 test project — STABAT
Practicing UE5! very first project focusing only on some technical aspects rather than visual stuff.
www.stabatgames.com
stragalet.bsky.social
Here you haveit! hair is hard... even somewhat stylized, with a custom technique to place haircards.... and also some preliminar RnD I did... some investigation... and why not... some interesting failures... you always get those eventually ^^
stragalet.bsky.social
There you go! Hair is hard!
this is a custom technique to get some hair cards with some messy look... but keeping it not so real!!