The Retro Hour Podcast
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theretrohour.com
The Retro Hour Podcast
@theretrohour.com
1.5K followers 74 following 140 posts
Retro Gaming Podcast from three best mates. We love chatting with people about Retro Tech every week. TheRetroHour.com
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Epic internally called the project “Botmatch” before settling on Unreal Tournament.
With the right moves in Star Fox and suddenly you’re “Out of This Dimension.” The ultimate SNES mind-bender.
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The #History of #SEGA is up for pre-order!

My #book detailing the trials and tribulations of one of #gaming 's most celebrated developers is coming from @penandswordbooks.bsky.social in September, but you can secure a copy now. Hit the following link for all the info!
JMD Works - History of SEGA
Releasing September 30, 2025
www.jmdworks.org
Everybody talks about the rise of AI. Clippy saw it coming in 1997.

Mark your calendars!

London Gaming Market returns on Sunday 9th November 2025 at the Royal National Hotel.

The UK’s biggest retro and modern gaming market returns!
Discover classic consoles, rare games, collectibles, and merch.

https://postly.click/OjQh
Retro gaming deserves to be remembered in style. Bitmap Books brings those memories to life with expert writing, striking visuals, and top-tier design. @bitmapbooks https://postly.click/NMR

Loving the T-Shirt! and nice hat! Chris is awesome, such a pioneer.
Chris Crawford sent me this hat in the mail and it be the best day of my retro computing life.
Here’s this week’s news video. BLOOD rises from the grave for Halloween, the LEGO Game Boy gets hacked into a real working console, and Clock Tower hits the GBA thanks to a fan port. Plus, a sleek new ZX Spectrum clone, a stunning Tomb Raider II port for the Sega Saturn.
They MODDED the LEGO Game Boy?! | BLOOD is Back for Halloween! - The Retro Hour EP501
YouTube video by The Retro Hour (Retro Gaming Podcast)
youtu.be
I’ve always had a soft spot for strategy guides. For some, buying the game and the guide was part of the whole experience. Did any of you use or collect strategy guides yourself? Or were you too hardcore for that?
Spending time tweaking AUTOEXEC.BAT
This week marks our 500th episode, and we’re celebrating with a special video interview featuring Atari legend Roger Hector. From working with Nolan Bushnell to helping create Super Breakout and Battlezone, Roger shares incredible stories from the early days of gaming. #atari #podcast
"No One Had Storyboarded Games Before - So I Did!" - Atari Legend Roger Hector Interview
YouTube video by The Retro Hour (Retro Gaming Podcast)
youtu.be
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Packing MicroBeast component bags whilst listening to the 500th episode of the RetroHour Podcast (well done, @theretrohour.com!!). Great to hear them shouting out to @martinpiper.bsky.social for the MegaWang 2000 as well.

Could I BE more retro?
Episode 500! After nearly a decade of podcasting, a new era begins! We’re now fully video. (Audio fans, dont worry nothing changes.) This episode features arcade hardware in the C64, the new Raspberry Pi 500+, and more. News today, interview with Atari legend Roger Hector on Monday.
Arcade Hardware in a Commodore 64, New Raspberry Pi 500+ - The Retro Hour EP500
YouTube video by The Retro Hour (Retro Gaming Podcast)
www.youtube.com
Reposted by The Retro Hour Podcast
Gorgeous day in the 80s after a couple days of rain makes for good Coug time #67CUGR Happy 500 to the @theretrohour.com
“We’d love to hear from you! Send us your video messages or congratulations for our 500th episode, and we’ll share as many as we can during the show. ”
Mum’s not going to be able to record Lovejoy over my GamesMaster episodes anymore. #RetroTV #GamesMaster #90sKids
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Well... that's one way to spend your Saturday evening I guess 😂
I still love the fact that Apple’s first device was a blue box phreaking tool designed to hack free calls. #AppleHistory #RetroTech
He reveals how a shrine in Kyoto inspired Fox McCloud, why Tingle was born out of pure exhaustion, and the surprising comic book roots of his latest project Omega Six. This chat was recorded live at Retromessa in Norway.
From being interviewed by Miyamoto to creating Captain Falcon on a whim, to the one-year crunch on Majora’s Mask, plus the origins of Fox McCloud, Tingle & his new project Omega Six.