Wulo | Indie Dev
@thewulo.bsky.social
780 followers 2.4K following 160 posts
Solo Developer | Games enthusiast | Indie Developer of Dwarf Legacy, Breach and Clean, Turbo Pug 3D and Tower of Elements. Wishlist Dwarf Legacy Now! https://store.steampowered.com/app/2426280/Dwarf_Legacy/?utm_source=bsky&utm_content=profile
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My game is good, the algorithm just ignores me
My game is good, the algorithm just ignores me
My game is good, the algorithm just ignores me
My game is good, the algorithm just ignores me
My game is good, the algorithm just ignores me
My game is good, the algorithm just i..
That feel when all features are implemented and you can start working cool stuff... like boss fights😎 (work in progress)

#indiegames #indiedev #Steam
There are never enough bullets in bullet hell platformers!

#indiegames #platformer #Steam
10 000 Players finished Level 1 in my indie game demo! This is insane!🤯

#indiegame #solodev #Steam
Thank you so much! Hard work pays off 😍
My game just got it's first official award. I'm gonna wear it like a badge 😎

#indiedev #indiegame #solodev #Unity
Stuff you commonly find in horror games fridges...
Woah! My game just got featured on the front page of Unity Play!

#unity3d #indiegames #gamedev #indiedev
When you reach the end of the level you obtain time bonuses for your playstyle like environment kills, not taking damage, etc. So the final-final time is only known at the very end.
Just added Leaderboards to my vertical bullet-hell precision-platformer! I’m looking for some real speedruns to fill it up! Show me what you’ve got!

You can find it on Steam and Itch!
Sure, I will drop you an email tomorrow!
I consider it a DOUBLE wishlist! Thank you for the 2x vote of confidence! 💪
Thank you for all the amazing response to my post yesterday!

I just updated my demo with tons of new and cool features! If you like precision-platformers and bullet-hells you will have a blast! 🦇🔥🦇

#WishlistWednesday #indiegames
A lot of game design books tell you to try and flip an idea upside down, well... here we are.
Thanks! I'm gonna take all the luck I can get! 🍀
That's my intended audience! I am also building in timer UI for speed-runs and global/friends time leaderboards for those who like to compete.
Making pixel art normal maps was quite a challenge I must admit. But hell fun too! Thanks!
1. Algorithms hate me.
2. No, but you can stick dynamites to them.
3. Algorithms still hate me.
Big big yes! Sent you a DM!
C++ and C# are the most commonly used right now.
I am working right now on a new and much better demo version that will probably go live next week! I will post an announcement about it on the Steam Page when it's ready. Will let you all know 😎
I use Unity game engine for this. Works pretty well.
Now that I look at it again you are probably right! Definitely will try it out!
Upwell, let's not be afraid to use the real name 😅