@trentdent.bsky.social
52 followers 13 following 11 posts
Posts Media Videos Starter Packs
trentdent.bsky.social
Ah, the age old question...Do you want knurling to kill your polycount or TD. Looks crazy mang!
trentdent.bsky.social
Baking done. Texture time.
#b3d #hardsurface #3d
trentdent.bsky.social
HK G11 low poly almost done. Went pretty damn high on this one because I want to get some good macro shots and not have to worry about faceting. Vacation over, back to work!
#3d #b3d #hardsurface
Reposted
lungjaw.bsky.social
Something I continue to experiment with in my projects is the Plasticity to game engine pipeline. I really love Plasticity for fast hard surface modeling.
Reposted
oddenough.art
I mentioned before that I've been using the bevel shader in production models with Toolbag 5, but I've also been experimenting today with bevels in the G-Ready blender addon (shown below).

Really pushing the values and having it still hold up is *amazing*. I will likely use both, but I'm smitten.
Reposted
chrisdoretz.bsky.social
More from the cyberpunk environment and a couple of props for the scenes #concept #conceptart #conceptartist #scifi #b3d #blender #gamedev
trentdent.bsky.social
This shape is was diabolical..
#subdiv #blender
trentdent.bsky.social
Updates from todays progress:
HK G11 #3d #blender
trentdent.bsky.social
Yeah! Crazy prototype. The video I used for most of my ref is probably the same one you watched haha.
trentdent.bsky.social
Reviving an abandoned project. Gonna take this all the way if it kills me, lol. HK G11
#3d #blender #hardsurface