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underwhelmers.bsky.social
πŸ”ž Underwhelmer πŸ”ž
@underwhelmers.bsky.social
1K followers 350 following 120 posts
NSFW Game Dev: Main designer of DECK OF DESIRE. Itch: https://underwhelmers.itch.io/ If you want to talk anything game dev related, or you need feedback just tag me for a honest conversation. - DMs: Open. - Name: Hennico (NicolΓ‘s)
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I wish that self sabotage was easier to spot, so I could stop it before it makes my entire goal unreachable
I'm working in polishing systems.
Now I have a set of attributes that I found work very good for fastly fleshing out a range of personalities.

What I am wondering is if I try to keep it as a solo focus or should I try to make it more as a framework for encounter resolution between players.
I am struggling with the cold reception all three systems had, and the lack of feedback makes me think that the quality makes them not worth the time of giving feedback.
πŸ˜…
So, was my work useful for someone?
I am very curious if what I wrote found it's way into some group/solo campaign.
What tools are used for formatting manuals and character sheets?
I would not like to think they are photoshop (I have no adobe subscription). So, is there a place where these standards are explained? or it's just the effort of each editing and designing team own time and effort?
These are my designs for the npc sheet and the encounter planning sheet.
Would you like to know the rules of filling them? And a system for playing your sex encounters?
Here they are:
underwhelmers.itch.io/the-spread
Since I got no negative feedback (nor possitive, but who counts, am I right? πŸ˜…(JK)).
I expanded the system a little with a casual encounter generation mini module.

underwhelmers.itch.io/the-spread
The Spread by Underwhelmers
A card-based system for running sexual encounters in TTRPGs.
underwhelmers.itch.io
I have a bunch of character designs that I made for a proyect that never saw the light of the day a long time ago.

I hate that my target now it's way more explicit than when I made them, because I want to use them for something.
I am unwinding my stress by drawing poorly.

I have an idea that just refuses to materialize no matter how hard I try to make it real...
Also I have been using google docs as tool for debeloping the modules...
I guess there is a better tool I would like to know it please.
I have finished a first draft for the resolution system.
The resolution system is thought as a single-player or player-dm pairing.
I really like the flow, but again I'm new to writing these modules. If you are kind and give feedback I'll appreaciate it to no end :)
underwhelmers.itch.io/the-spread
The Spread by Underwhelmers
A card-based system for running sexual encounters in TTRPGs.
underwhelmers.itch.io
Like a fΓ©nix, this event that burned me just gave me more life!
And because I am like a shark, I must create or die.
So I am already working on what's next and I like it even more than what I have made.
>:D
There...
Please be loud and kind, but help me iron all details out.
I wish a lot and expect nothing so, every type of feedback is fuel to keep going. :D

This is just an early-early-alpha, it's not even listed yet.

underwhelmers.itch.io/courting-and...
Courting and Consummation by Underwhelmers
Experimental TTRPG focused on intercourse.
underwhelmers.itch.io
The drawings are not perfect, nor they try to be.
Exactly the opposite.
._.

Making myself release inperfect material is practice to stop the perfectionist in me.
>:D
The part I'm working for releasing early is the NPC/Character generator for potential partners.
<3

And to blow some steam and feel a little better, more drawings.
ΒΊ3ΒΊ
I'm focusing on finishing one small section for posting.
Just 8 pages require so much re-write and work that my admiration for full campaigns and other writen media has increased.
Cudos to all of you who successfully released material.
I can tell you, what you did is a feature of pure determination.
Pushing away the burnout of writing endlessly.
I am trying a LOT of new things so before spending years into something unplayable.
I rather get early feedback on the direction and systems.
So if I make available an early alpha version of the draft for the rulebook for the ttrpg.
Is there someone willing to critique it?
I'll probably have miss-spelling and things that make no sense for others.
Since I don't have a lot of real experience with this type of material.
n.n
I have parallizing perfectionism.
So starting projects is extra hard for me.
I'm working hard on moving on and do something even if it's not what I want it to be right now.
n.n
If I post the resolution mechanic alone will there be interest in giving feedback?

The idea I have is very new and playtesting felt fine, but idk how easy it is to understand.
I'm working on the core of the system, the resolution mechanism.
And found a direction I absolutely love.
I'll try to make the system focus on outcomes instead of action.
So the player will choose outcome and the action will be only flair.
This way every fantasy has a place in the system.
Because I have this strike of inspiration for writing the courting process for dangerous mythical creatures.
And I don't want to alienate everyone except me.πŸ˜…

So I believe that the true question is if there is someone else interested in that setting? XD