vazgriz
@vazgriz.bsky.social
110 followers 140 following 29 posts
Game dev, software engineer, tutorials vazgriz.com Owner of Double Flash Studios (@doubleflashstudios.bsky.social)
Posts Media Videos Starter Packs
vazgriz.bsky.social
Oh yeah, I still know how to cook. New tutorial video on autopilot systems coming eventually.

This landing was done entirely by the autopilot. It's also capable of takeoff and navigation, but landing is the most complex mode.

The whole thing is driven by like 10 PID controllers.
#gamedev #indiedev
Reposted by vazgriz
yoyoyollie.bsky.social
Games called DELIVERY MUST COMPLETE now
#gamedev #indiedev
Reposted by vazgriz
doubleflashstudios.bsky.social
Dogfight with two enemy planes
#indiedev #gamedev
Reposted by vazgriz
doubleflashstudios.bsky.social
The first plane game with a melee kill system
Reposted by vazgriz
claradoth.bsky.social
Commandeering my own #screenshotsaturday to show off some other games you'll probably like!

@gabrielsolon.bsky.social's Supermaneuver
@mackerelskydev.bsky.social's At Sky's Edge
@fleetwoodzak.bsky.social's Project Red Sun
@yoyoyollie.bsky.social's Cloudbreaker
#gamedev #indiedev
A screenshot of Supermaneuver, a game which has absolutely nailed the vibes of PSX era aerial combat games in...well, every way I can think of, really. A screenshot of At Sky’s Edge, a very promising work-in-progress title that’s slowly building out into a bigger, fancier world full of things to fire missiles at and, hopefully, not get blown up by. A screenshot of the latest indie flight game to have “Project” in the name: Project Red Sun. The demo’s not too far away from releasing on Steam, after which we might finally learn what the phrase “orbital debris field” means. A screenshot of Cloudbreaker, a Smokin’ Sexy Stylish over-the-top roguelite with an arsenal of absurd weaponry and also explosions. Lots of explosions.
Reposted by vazgriz
doubleflashstudios.bsky.social
torturing my chud son who I hate
#gamedev #indiedev
Reposted by vazgriz
vazgriz.bsky.social
Git sucks but it's basically the best version control tool out there
Reposted by vazgriz
fleetwoodzak.bsky.social
This fall, Project Red Sun takes its first public test flight as a new combat flight action game on PC; Wishlist us on Steam, and follow us on our social media accounts to keep updated on development, demos, cool frogs we find, and info about our game!
store.steampowered.com/app/3437690/...
vazgriz.bsky.social
If you stuck the landing, that would have looked really cool.

Are you actually flying while the camera is in this perspective?
vazgriz.bsky.social
Go ahead and pull the circuit breaker for the FCS. What's the worst that can happen?
#gamedev #indiedev
vazgriz.bsky.social
The book is “Aircraft Control and Simulation” by Brian L. Stevens, Frank L. Lewis, and Eric N. Johnson
“Aircraft Control and Simulation” by Brian L. Stevens, Frank L. Lewis, and Eric N. Johnson Fortran source code
vazgriz.bsky.social
I found a textbook that has the source code for a flight simulator included. The only problem: it's written in Fortran. Check out my article on the process of translating it into C# using Unity3D
vazgriz.com/762/f-16-fli...
#gamedev #indiedev
Translating a Fortran F-16 Simulator to Unity3D – VAZGRIZ
vazgriz.com
vazgriz.bsky.social
And people say there's no money in game development😏
#indiedev
itch.io dashboard that shows $12 in gross revenue
vazgriz.bsky.social
What are you going to use instead? WWise?
vazgriz.bsky.social
Normal day in the embedded software industry
vazgriz.bsky.social
How does this compare with Harfbuzz? Like does it solve the same set of problems?
Reposted by vazgriz
meredithgran.com
it causes me distress that video games are so interesting. i wish i could go back to not really knowing or caring how they're made
vazgriz.bsky.social
Naughty aircraft get placed in the test harness to atone for their crimes
#gamedev #indiedev
vazgriz.bsky.social
Did you mean to put this in your bio?
vazgriz.bsky.social
I'm sorry is that a swing wing A-10?
vazgriz.bsky.social
Part 3 of my flight sim tutorial. Weapons and AI
#gamedev #indiedev
vazgriz.com/503/creating...
The HUD developed in the series, showing an AI plane being targeted by the player
Reposted by vazgriz
rabbitengineering.com
TOOL RELEASE: ScaleMaker allows you to parametrically define and render the faces of round gauges as you would see in an airplane cockpit. github.com/rabbitengr/S...