Vinícius Medeiros
@vinimedeiros.bsky.social
2.6K followers 84 following 600 posts
Video games and FPS enthusiast, author of Duke Nukem Forever Enhanced
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vinimedeiros.bsky.social
The way they fixed the shadow rendering issue is interesting though, They actually modified the original renderer and no wrappers are being used, it still runs in DirectX 8
vinimedeiros.bsky.social
So, Splinter Cell Pandora Tomorrow randomly shadow dropped on Steam. Unfortunatelly this re-release has Ubisoft Connect DRM and there's no widescreen support

>>HOWEVER<<

They fixed the shadow rendering issue on modern systems
vinimedeiros.bsky.social
Should I also make a package for Deus Ex Invisible War which compiles all the fixes I found that works?
vinimedeiros.bsky.social
Unlike the OpenAL audio replacement, this one has proper lipsync
vinimedeiros.bsky.social
I did another update for my Deus Ex modern setup package, it now includes a fix for the GEP gun model in widescreen and ultrawide monitors. I've also added an updated Unreal Engine 1 audio subsystem, replacing Galaxy with FMOD.

archive.org/details/deus...
vinimedeiros.bsky.social
No momento só resolução nativa
vinimedeiros.bsky.social
Version 0.2.0 of the Sega Saturn emulator Ymir is now available, with more compatibility improvements and the introduction of a low-level CD block emulation, boosting accuracy. An automatic update check has also been added.

Compatibility with the Saturn library is now over 90%
Reposted by Vinícius Medeiros
indigotrance.bsky.social
I just released an English fan translation for the PS3 version of Cyber Troopers Virtual-On!

github.com/FeiYenKn/Vir...

#VirtualOn #バーチャロン
The main menu from the game Cyber Troopers Virtual-On. A page from the how to play guide from the game Cyber Troopers Virtual-On. The Player Match menu from the game Cyber Troopers Virtual-On. An in-game screenshot with the game's pause menu overlaid.
vinimedeiros.bsky.social
Trying Gungrave for the first time
vinimedeiros.bsky.social
I still refuse to move from Windows 10 to Windows 11
vinimedeiros.bsky.social
Disregard my previous post, that Max Payne thing I linked was a lazy hoax
vinimedeiros.bsky.social
If you downloaded the version from Internet Archive, consider updating it, there was an issue that I overlooked where some transparent objects becomes pink, it's fixed now.
vinimedeiros.bsky.social
I updated the pack and it's now fixed, the issue was RenderExt.dll which wasn't working well with dgVoodoo2, I reverted to the original Render.dll
vinimedeiros.bsky.social
At least it's finally settled who actually owns the Blood IP
vinimedeiros.bsky.social
The pack has now been moved to the Internet Archive, I've added the revision framework which allows changing the fov and finer control over mouse sensitivity and brightness

archive.org/details/deus...
vinimedeiros.bsky.social
I left these ones out to make the pack as lightweight as possible
vinimedeiros.bsky.social
I didn't had any issues with slow inventory with this pack I made
vinimedeiros.bsky.social
Here's a lightweight package for the original Deus Ex that makes it run properly with minimal setup, working out-of-the-box with HUD scaling:

mega.nz/file/PPpQjQx...
vinimedeiros.bsky.social
The Deus Ex remaster looks like ass
vinimedeiros.bsky.social
Wemino released his new MarperPatch for Dead Space 2, a brand new patch that fixes all the known shortcomings PC version.

It fixes the physics issues at high framerates, mouse acceleration, vsync locking the game to 30fps and the crashes on multi-core PCs.

github.com/Wemino/Marke...
vinimedeiros.bsky.social
Yes, 480p base resolution. 640x480 in 4:3, 854x480 for widescreen and 1120x480 for Ultrawide