@yhutter.bsky.social
34 followers 100 following 5 posts
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yhutter.bsky.social
I just find procedural stuff and terrain generation really interesting. When I saw there was a game jam about it I just went for it. I also really enjoy the math and algorithms behind it.
yhutter.bsky.social
Recreated my game jam entry in C using @flohofwoe.bsky.social's awesome Sokol graphics library. It was a great learning experience! Implemented camera movement and various tweaks using imgui. Lighting based on @simondev.bsky.social's GLSL course.
Link: github.com/yhutter/soko...

#c #sokol #gamedev
yhutter.bsky.social
Managed to submit my very first Game Jam Entry ever. It was for @acerola.gg Dirt Jam. The topic was procedural terrain generation. Done in ThreeJs with TSL and WebGPU. GitHub Repo can be found here: github.com/yhutter/thre...
yhutter.bsky.social
Having fun with some procedural terrain generation using noise functions and toon shading. Could not have done this without the awesome courses of @simondev.bsky.social and @bruno-simon.bsky.social. It's still rough around the edges but I am slowly getting there. TSL is quite fun to use.

#threejs
yhutter.bsky.social
I have been enjoying your GLSL and GameDev course in ThreeJS very much lately, awesome work! If you do not mind me asking, is there a chance that Quadtree will be covered?
Reposted
simondev.bsky.social
Between heatwaves and summer camps, getting back to adding to the gamedev course heh. Shot from an upcoming section explaining spatial hash grids, and other acceleration structures.

#threejs #gamedev
Reposted
seanyoungsg.bsky.social
some wizard NPCs for monsterpatch
Reposted
moiraigames.bsky.social
After 3 years of working on our second project Aethermancer, today is the day:
Become the Aethermancer, play the demo NOW!

www.youtube.com/watch?v=pDoT...

Link to Steam ⬇️
Aethermancer - Demo Announcement Trailer
YouTube video by moi rai games
www.youtube.com
Reposted
bokehdev.bsky.social
What an amazing year this has been!
What started as a simple Zelda demo, has evolved throughout the year into an incredible project with over 16K followers and 6K wishlists on Steam! I really appreciate that so many people find this project interesting 🥳

www.youtube.com/watch?v=0fFn...

#Indiegame
The Ballad of Bellum: 2024 recap
YouTube video by BokehDev
www.youtube.com
Reposted
monstercrown.bsky.social
😲SIN EATER's Kickstarter + Demo NOW LIVE!!! 😲

Enjoy the trailer and then grab the demo for hours and hours of Monster breeding/taming/battling fun! 👾

Visit our Kickstarter campaign to lend us your strength to make Monster Crown: Sin Eater a reality!

Links⬇️⬇️
Reposted
xordev.com
Xor @xordev.com · Feb 19
NEW GM Shaders: Signed Distance Fields
mini.gmshaders.com/p/sdf
You may have heard of SDFs, but this is an introduction to actually using them in computer graphics!