B'ig Nunh
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biggestnunh.bsky.social
B'ig Nunh
@biggestnunh.bsky.social
spam/wip account
Have you heard of the man named B'ig Nunh who is interesting, hot, sexy, and has bedded 100 men and women?
icon by @/loveariddle
December 8, 2025 at 4:04 AM
I hate making uml diagrams
December 6, 2025 at 9:58 PM
#awesome devlog 15: I finished it enough so that you can play from start to finish now :) I need to test it some more, do checkstyle stuff, and might add more dialogue. but base game is done I think! If you play this you have to expect the minimum this is a school project, I didn't have time .
December 5, 2025 at 7:26 AM
I hate b'ig nunh
December 4, 2025 at 8:10 PM
Writing a lot of the story today
December 4, 2025 at 9:24 AM
December 4, 2025 at 7:14 AM
I'm so lazy today x_x, I think I'm just tired, I fell asleep at my desk for a little a couple hours ago
December 4, 2025 at 5:31 AM
He's blocking the way
December 4, 2025 at 4:06 AM
Reposted by B'ig Nunh
December 4, 2025 at 12:27 AM
I really though it was over yesterday remaking all the classes but it was working on my laptop when I was showing my friends yay
December 3, 2025 at 9:24 PM
Funny spotify wrapped
December 3, 2025 at 5:54 PM
omg I can finally write the rest of the story now
December 3, 2025 at 5:50 PM
I like how you can tell they don't count works with apostrophes
December 3, 2025 at 4:59 PM
I’m always fixing then immediately breaking my code but I think it might be okay after I fix it next time
December 3, 2025 at 9:31 AM
Revises my dialogue system a 3rd time (I have to edit a lot of stuff)
December 3, 2025 at 3:56 AM
I am deciding to redo a bunch of classes ^_^ sigh
December 3, 2025 at 1:59 AM
Things to fix,
- remove chara method (have this in my brain)
- there’s something wrong with the last map
- I have extra time so I’m gonna make the methods slightly less hard codey
- write all the dialogue and stuff…
December 2, 2025 at 9:14 PM
One more extension!!! (due sunday morning now)
December 2, 2025 at 8:44 PM
#awesome devlog 14: I got some quest stuff working yippeeeee. also got things that are gone to stay game after you save and leave. Also did a lot of revising and refactoring code so it should be smoother to do the rest of the writing stuff (I hope)
December 2, 2025 at 8:16 AM
Logic errors are the bane of my existence (thought I broke the quest/dialogue thing but it was because I filled the json wrong
December 2, 2025 at 3:36 AM
I'm constantly changing my mind about how I want things to work and it's annoying because I have to change a bunch of things
December 2, 2025 at 3:04 AM
Yayyy we're back!!! (had to break the game momentarily to reorganize all the npc stuff :sweats:)
December 2, 2025 at 3:02 AM
Things to do
- fix up NPC class
- hardcode events for plants
- Intro/end scene (should implement 2 more screens)
- create win condition (which is just if completedQuests contain 0, 1, 2)
- finish documentation and clean up for checkstyle
- testing if it works all the way through
December 2, 2025 at 12:54 AM
I think I understand my own dialogue system a bit better I need to clean it up
December 2, 2025 at 12:51 AM
I think my next game I'm gonna try to make something more gamey
December 1, 2025 at 11:29 PM