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Dooskington
@dooskington.bsky.social
Been enjoying #RustConf2025
September 4, 2025 at 2:10 AM
[Antorum Online Dev Log #52]
Summer Progress And Fall Foundations ☀️
ratwizard.dev/dev-log/anto...

#rustlang #unity3d #gamedev #mmorpg
August 28, 2025 at 2:02 AM
[Antorum Online Dev Log #51]
Asset Bundles and Content Delivery 📦
ratwizard.dev/dev-log/anto...

#rustlang #unity3d #gamedev #mmorpg
July 21, 2025 at 5:44 AM
Many updates have been shipped for glor.bio recently. Glorb it up.

(More Antorum stuff to come soon.)

#gamedev #unity #rust
July 18, 2025 at 7:57 PM
Reposted by Dooskington
Thrilled to pay it forward as this week's official #TurnBasedThursday host!

🛠 #GameDev / #IndieDev, add your turn-based RPGs, strategy, roguelikes, city builders, etc. in replies.

🎮 #TurnBased fans, click in to see great games; 🔁RT to help them grow!

Help spread the word? ❤️🔁
June 12, 2025 at 12:06 PM
[Antorum Online Dev Log #50]
Patrols and Paths 🗺️🚶‍♀️

ratwizard.dev/dev-log/anto...
#rustlang #unity3d #gamedev #mmorpg
June 11, 2025 at 4:52 AM
[Antorum Online Dev Log #49]
Vehicles 🛵🚗

ratwizard.dev/dev-log/anto...
#rustlang #unity3d #gamedev
May 11, 2025 at 7:07 PM
April 19, 2025 at 1:03 AM
glor.bio

I dunno man I'm just glorbin.
also websockets are fun.
#gamedev
April 11, 2025 at 9:01 PM
Thinking about Zedsiege and how fun it was to throw together a "seasonal" game. Also, I must have fucked up the balance, because only 2 people have ever beaten the game (according to the client analytics)

dooskington.itch.io/zedsiege
#unity #gamedev #zombies 🧟
April 3, 2025 at 4:57 AM
There's a beast at the hoedown

#gamedev #unity #yeehaw
February 26, 2025 at 4:49 PM
Beach day!
Made this video a while ago to showcase a few nice improvements to the weapon stance / animation system in Antorum.

#gamedev #unity #rustlang
February 25, 2025 at 5:02 PM
Testing out some character animation blending stuff. Goal was to make a simple controller that just takes a destination and moves there, animating as expected. It is nice to have separate looking and turning speeds, so I can have large lumbering beasts, or zippy lil' bugs.

#gamedev #unity
February 25, 2025 at 1:28 AM
hello world
February 24, 2025 at 11:14 PM