Get outta here with this normalization bullshit.
automaton-media.com/en/news/its-...
Get outta here with this normalization bullshit.
The creator read it and it meant the world to them. And they will go on to make more cool stuff because you took the time to say something positive.
Being nice is cool. Keep it up.
The creator read it and it meant the world to them. And they will go on to make more cool stuff because you took the time to say something positive.
Being nice is cool. Keep it up.
dreamnoid.itch.io/dear-clockma...
#metroidvania #indiegame
dreamnoid.itch.io/dear-clockma...
#metroidvania #indiegame
The leveraged buyout will be financed by a staggering $20 billion of debt, which likely means some *aggressive* cost cutting is ahead for EA in the coming months and years.
www.businesswire.com/news/home/20...
ubm.ent.box.com/v/GDC26-FoG-...
ubm.ent.box.com/v/GDC26-FoG-...
It's a short (1~2h long) #indiegame #metroidvania adventure through an interconnected world and it's *free*, so check it out: dreamnoid.itch.io/dear-clockma...
It's a short (1~2h long) #indiegame #metroidvania adventure through an interconnected world and it's *free*, so check it out: dreamnoid.itch.io/dear-clockma...
It’s why I know the “finally, someone like me can make art” AI users are full of shit. What they really mean is “finally, a way to get social media likes without hard work”.
It’s why I know the “finally, someone like me can make art” AI users are full of shit. What they really mean is “finally, a way to get social media likes without hard work”.
Game development regularly mistakes 'change' for 'iteration'.
Iteration is a constructive process of development where ideas develop and refine over time. In game development, far too often the process is not iteration, but wholesale change, often without notice.
3/9
Game development regularly mistakes 'change' for 'iteration'.
Iteration is a constructive process of development where ideas develop and refine over time. In game development, far too often the process is not iteration, but wholesale change, often without notice.
3/9
It's a short (1~2h long) #indiegame #metroidvania adventure through an interconnected world and it's *free*, so check it out: dreamnoid.itch.io/dear-clockma...
It's a short (1~2h long) #indiegame #metroidvania adventure through an interconnected world and it's *free*, so check it out: dreamnoid.itch.io/dear-clockma...
#gamedev #indiegame #metroidvania
#gamedev #indiegame #metroidvania
Seems like it's actually unavoidable...
#gamedev #gamedevelopment #indiedev #UnrealEngine
Seems like it's actually unavoidable...
QLever codebase is ~ 130k lines of C++, after 10 years (minus tests). Just to give you an idea of how stupid this statement is.
#gamedev #gamedevelopment #indiedev #UnrealEngine