I got no answer so I created #raylib.🚀
Source: community.khronos.org/t/graphics-h...
I got no answer so I created #raylib.🚀
Source: community.khronos.org/t/graphics-h...
Combined they're about 2.5 hours of new content, live now!
simondev.io
#threejs #gamedevelopment
Combined they're about 2.5 hours of new content, live now!
simondev.io
#threejs #gamedevelopment
youtu.be/zycRrVS3NLc
youtu.be/zycRrVS3NLc
endof10.org
#linux #kde
endof10.org
#linux #kde
If you are enjoying raylib, please, consider giving it a ⭐️ in GitHub --> github.com/raysan5/raylib
Thanks for your support! ❤️
My 64x64 tiny #metroidvania game is now out FOR FREE!
🗺️ Explore a lost world
💪 Upgrade powers
🔮 Fulfil your destiny
Get it while it's hot and don't forget to tell a friend! ❤️
👉 s.team/a/3384890
#indiegame #pixelart
My 64x64 tiny #metroidvania game is now out FOR FREE!
🗺️ Explore a lost world
💪 Upgrade powers
🔮 Fulfil your destiny
Get it while it's hot and don't forget to tell a friend! ❤️
👉 s.team/a/3384890
#indiegame #pixelart
A complete redesign for this raygui styles designer tool! I also created this new style called "Genesis"! I really like it, I think I'm using it with all my other tools! 😄
The tools is free and open-source!
Try it online: raylibtech.itch.io/rguistyler
A complete redesign for this raygui styles designer tool! I also created this new style called "Genesis"! I really like it, I think I'm using it with all my other tools! 😄
The tools is free and open-source!
Try it online: raylibtech.itch.io/rguistyler
filepilot.tech
filepilot.tech
www.computerenhance.com/p/an-intervi...
www.computerenhance.com/p/an-intervi...
- @tsoding.bsky.social
100% best way I've found to learn and have concepts actually stick.
- @tsoding.bsky.social
100% best way I've found to learn and have concepts actually stick.
These sections are already available right now in the Shader Course, and it’ll also be part of the upcoming Three.js Game Dev Course.
Sign up here 👉
simondev.teachable.com/p/games-thre...
These sections are already available right now in the Shader Course, and it’ll also be part of the upcoming Three.js Game Dev Course.
Sign up here 👉
simondev.teachable.com/p/games-thre...
This section dives into state updates, unlocking highly complex effects—all 100% on the GPU.
Sign up here 👉
simondev.teachable.com/p/games-thre...
This section dives into state updates, unlocking highly complex effects—all 100% on the GPU.
Sign up here 👉
simondev.teachable.com/p/games-thre...
That's huge! I'd love to know how many users around the world raylib has at this point!
Thank you very much for your support! ❤️
github.com/raysan5/raylib
That's huge! I'd love to know how many users around the world raylib has at this point!
Thank you very much for your support! ❤️
github.com/raysan5/raylib