ExpertOfNil
expertofnil.bsky.social
ExpertOfNil
@expertofnil.bsky.social
Gimme engineering and heavy metal and I'll be content.
Reposted by ExpertOfNil
August 14, 2025 at 1:46 PM
Reposted by ExpertOfNil
On this day, 12 years ago, I asked on official OpenGL forums for a simple and easy-to-use library to put graphics on screen.

I got no answer so I created #raylib.🚀

Source: community.khronos.org/t/graphics-h...
July 10, 2025 at 9:42 AM
Reposted by ExpertOfNil
Good Science

xkcd.com/3101/
June 12, 2025 at 8:28 PM
Really enjoyed this presentation on quaternions by @freya.bsky.social :

youtu.be/PMvIWws8WEo?...
Quaternions - Freya Holmer | NGJ2025
YouTube video by Nordic Game Jam
youtu.be
June 6, 2025 at 9:50 PM
Reposted by ExpertOfNil
Just added the next part of the graphs and data structures section, covering traversal and pathfinding!

Combined they're about 2.5 hours of new content, live now!

simondev.io

#threejs #gamedevelopment
June 6, 2025 at 4:37 PM
Reposted by ExpertOfNil
SHENZHEN I/O stream where I try to teach some assembly by playing an assembly-inspired game is now up! This is very much an experiment, so please let me know if this format was still entertaining + educational :)

youtu.be/zycRrVS3NLc
Explaining assembly by playing SHENZHEN I/O
YouTube video by Jon Gjengset
youtu.be
May 30, 2025 at 7:57 PM
Reposted by ExpertOfNil
Hundreds of thousands of Computers won't be able to upgrade to Windows 11, but that shouldn't make them eWaste. Kudos to the kde team for this amazing initiative! This website provides options and information for installing KDE desktop and reuse older computers safely

endof10.org

#linux #kde
End of 10
endof10.org
May 2, 2025 at 11:22 AM
Reposted by ExpertOfNil
Wrote a blog post about "no-engine gamedev" -- About creating video games without a big game engine, while also being productive and having fun! zylinski.se/posts/no-eng...
No-engine gamedev using Odin + Raylib
Games can be made in many different ways. Many games are made using big, general purpose game engines such as Unity and Godot. I enjoy using the Odin Programming Language combined with Raylib. Odin is...
zylinski.se
April 28, 2025 at 1:48 PM
This is a no-brainer. I'd give it 1000 stars if I could!
Hey! #raylib has surpassed the **26000** stargazers on GitHub! 🤯

If you are enjoying raylib, please, consider giving it a ⭐️ in GitHub --> github.com/raysan5/raylib

Thanks for your support! ❤️
April 26, 2025 at 3:59 PM
This dude loves his craft. So awesome!
Yes, I created a simple Stack-Based Programming Language that lets me describe how to cut and concatenate VODs and the interpreter automatically translates it to a sequence of ffmpeg commands. I've been using this system to edit my VODs for 4 years already. It's called Markut.
April 20, 2025 at 4:20 PM
Reposted by ExpertOfNil
Stargazing 4 xkcd.com/3072
April 5, 2025 at 3:31 AM
I've had the pleasure of using @rerun.io on a recent project, after having not used it in a while. It is incredible how many new features I'm am finding!
April 4, 2025 at 4:41 PM
Reposted by ExpertOfNil
🚀 Ascent DX 🪐
My 64x64 tiny #metroidvania game is now out FOR FREE!
🗺️ Explore a lost world
💪 Upgrade powers
🔮 Fulfil your destiny

Get it while it's hot and don't forget to tell a friend! ❤️
👉 s.team/a/3384890

#indiegame #pixelart
March 26, 2025 at 9:36 AM
Reposted by ExpertOfNil
Hey! **rGuiStyler 6.0** is out! 🚀

A complete redesign for this raygui styles designer tool! I also created this new style called "Genesis"! I really like it, I think I'm using it with all my other tools! 😄

The tools is free and open-source!
Try it online: raylibtech.itch.io/rguistyler
March 27, 2025 at 6:59 PM
Reposted by ExpertOfNil
I have completely replaced File Explorer with FilePilot in daily use. That's probably the fastest I've ever permanently switched a bread-and-butter tool like this. FilePilot beta is more polished than most people's finished products :)
filepilot.tech
File Pilot - Next-gen file explorer
File Pilot is a file explorer built from scratch for light-speed performance, with a modern and robust interface.
filepilot.tech
March 27, 2025 at 11:07 PM
Reposted by ExpertOfNil
it is called vibe for a reason... lmao
March 24, 2025 at 1:07 PM
Reposted by ExpertOfNil
I recently had the honor of interviewing Zen’s chief architect Mike Clark! I tried to fit in as many microarchitecture questions as I could, including x64 vs ARM ISA power efficiency, 4k vs larger page sizes, 64-byte cache lines, scatter/gather and more:
www.computerenhance.com/p/an-intervi...
An Interview with Zen Chief Architect Mike Clark
Zen is one of the most important microarchitectures in the history of the x86 ecosystem.
www.computerenhance.com
March 24, 2025 at 6:51 PM
"You fuck around until you find out"
- @tsoding.bsky.social

100% best way I've found to learn and have concepts actually stick.
March 24, 2025 at 12:47 AM
Sometimes, I swear this guy is reading my thoughts 😝
Been doing some lock free programming experiments, and having a lot of fun - Inspired to make a video about atomics. There are lots of little tricks in there, and it’s not a super well known area.
March 12, 2025 at 12:55 AM
Reposted by ExpertOfNil
⚡ GPU particles—beyond just basic GPU particles, giving you access to more visually impressive effects.

These sections are already available right now in the Shader Course, and it’ll also be part of the upcoming Three.js Game Dev Course.

Sign up here 👉
simondev.teachable.com/p/games-thre...
March 10, 2025 at 6:35 PM
Reposted by ExpertOfNil
Dynamic Arrays in C
March 10, 2025 at 10:03 PM
And research projects
March 9, 2025 at 6:02 AM
Reposted by ExpertOfNil
🔥 Last section, learned about GPU particles—but how do you make them move? How do you integrate forces over time to create swirling, dynamic effects?

This section dives into state updates, unlocking highly complex effects—all 100% on the GPU.

Sign up here 👉
simondev.teachable.com/p/games-thre...
March 5, 2025 at 11:07 PM
I've been (primarily) a software developer for 6 years. I've been automating parts of my job for nearly a decade before that. Never really used C until I was recently inspired by @cmuratori.bsky.social and @rfleury.bsky.social . I should have started with C long ago.
February 22, 2025 at 2:00 AM
Reposted by ExpertOfNil
Hey! raylib surpassed the 25000 stargazers! ⭐️🚀

That's huge! I'd love to know how many users around the world raylib has at this point!

Thank you very much for your support! ❤️

github.com/raysan5/raylib
February 21, 2025 at 11:12 AM