The project is lacking majorly in enemy types so this is a much needed update. Attack animations are up next! 🪨
#indiedev #gamedev #indiegame
I've added a lot of powerful spells recently so I think a weaker more common spell would balance the game a bit better.
#indiedev #indiegame #gamedev
I've added a lot of powerful spells recently so I think a weaker more common spell would balance the game a bit better.
#indiedev #indiegame #gamedev
For each biome I want to make as many unique spells as possible and since winter is on the way I'm going to be adding some snowballs to throw soon too!
#indiegame #indiedev #gamedev
For each biome I want to make as many unique spells as possible and since winter is on the way I'm going to be adding some snowballs to throw soon too!
#indiegame #indiedev #gamedev
#indiedev #indiegame #gamedev
#indiedev #indiegame #gamedev
Still need to make many improvements and add better furniture but so far enjoying the fact players can explore different places.
#indiegame #indiedev #gamedev
Still need to make many improvements and add better furniture but so far enjoying the fact players can explore different places.
#indiegame #indiedev #gamedev
A few new props have been made that I can duplicate and add to future buildings. This means adding interiors should be done quicker with every prop made! 😁
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A few new props have been made that I can duplicate and add to future buildings. This means adding interiors should be done quicker with every prop made! 😁
#indiegame #indiedev #gamedev
#indiedev #gamedev #indiegame
#indiedev #gamedev #indiegame
Was pretty fun making a ranged character and I think so far he is one of the more difficult enemies in the game.
#indiedev #indiegame #gamedev
Was pretty fun making a ranged character and I think so far he is one of the more difficult enemies in the game.
#indiedev #indiegame #gamedev
Model and animations are done, now need to make the dynamite explode when thrown!
#indiedev #gamedev #indiegame
Model and animations are done, now need to make the dynamite explode when thrown!
#indiedev #gamedev #indiegame
I can now save player inventory and world data across different levels. Still a few more things to add so hope it doesn't break...
#indiedev #indiegame #gamedev
I can now save player inventory and world data across different levels. Still a few more things to add so hope it doesn't break...
#indiedev #indiegame #gamedev
#indiedev #indiegame #gamedev
#indiedev #indiegame #gamedev
As of now enemies can only see players in a certain range but I will be adding hearing next. Afterwards I may add a sneak feature to move around them easier.
#indiegame #gamedev #indiedev
As of now enemies can only see players in a certain range but I will be adding hearing next. Afterwards I may add a sneak feature to move around them easier.
#indiegame #gamedev #indiedev
#indiedev #indiegame #gamedev
#indiedev #indiegame #gamedev
Also spent some time making 8 directional walk instead of T-pose gliding across the map...
#indiedev #indiegame #gamedev
Also spent some time making 8 directional walk instead of T-pose gliding across the map...
#indiedev #indiegame #gamedev
Top picture was 2 weeks ago and bottom picture is today. Feeling good with the progress being made and it's been so nice sharing it with everyone so far!✨
#indiedev #indiegame #gamedev
Top picture was 2 weeks ago and bottom picture is today. Feeling good with the progress being made and it's been so nice sharing it with everyone so far!✨
#indiedev #indiegame #gamedev
This is a very important feature for the game's core loop and means players can explore an infinite number of maps!
#indiedev #indiegame #gamedev
This is a very important feature for the game's core loop and means players can explore an infinite number of maps!
#indiedev #indiegame #gamedev
The project is lacking majorly in enemy types so this is a much needed update. Attack animations are up next! 🪨
#indiedev #gamedev #indiegame
The project is lacking majorly in enemy types so this is a much needed update. Attack animations are up next! 🪨
#indiedev #gamedev #indiegame
Still needs more small props and unique structures spawning but pretty happy with the game's progress so far!
#indiedev #gamedev #indiegame
Still needs more small props and unique structures spawning but pretty happy with the game's progress so far!
#indiedev #gamedev #indiegame
In my game I want players to find and tame different types of pets, and we are starting of strong with capybaras (they also can't be attacked!).
#indiedev #indiegame #gamedev
In my game I want players to find and tame different types of pets, and we are starting of strong with capybaras (they also can't be attacked!).
#indiedev #indiegame #gamedev
Can now drag, drop and stack items as well as move them between chests. A few more days of improvements and it should all be wrapped up!
#indiedev #indiegame #gamedev
Can now drag, drop and stack items as well as move them between chests. A few more days of improvements and it should all be wrapped up!
#indiedev #indiegame #gamedev
Player character also needs a huge visual overhaul and animations coming soon!
#indiedev #indiegame #gamedev
Player character also needs a huge visual overhaul and animations coming soon!
#indiedev #indiegame #gamedev
Not the most enjoyable part of the project but super important. Once it's created players can finally gather and use items and cast different spells they have unlocked.
#indiedev #indiegame #gamedev
Not the most enjoyable part of the project but super important. Once it's created players can finally gather and use items and cast different spells they have unlocked.
#indiedev #indiegame #gamedev