Gaël Le Rétif
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kayadlx.com
Gaël Le Rétif
@kayadlx.com
3D Environment Artist @ Airborn Studios
Working on Overwatch 2

Prev. @TeamFortressS2 Producer

Portfolio: https://artstation.com/KayaDLX
Socials: https://linktr.ee/KayaDLX
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Hi people! I'm back here, gonna update my page a bit. Here's some of my work I've been up to since I last posted here 🌞

Porto 🇵🇹 www.artstation.com/artwork/NydVWq
Toulouse 🇫🇷 www.artstation.com/artwork/WBE6LE

#3DArt #EnvironmentArt #Stylized #UnrealEngine5 #GameArt
Reposted by Gaël Le Rétif
Well, #Overwatch2 Season 18 is incoming! Yours truly got to contribute a number of character and weapon skins of usual. Not to mention a plethora of env concept and 3D level art work on Thames District! 😙August 26th, y'all.
Season 18: Stadium Quick Play Official Trailer | Overwatch 2
YouTube video by PlayOverwatch
www.youtube.com
August 22, 2025 at 3:23 PM
Here's my first contribution to Overwatch 2, welcome to Aatlis! 🇲🇦

I am super honored to have had the opportunity to work on Overwatch's latest Flashpoint map as part of Season 17's launch! 🧡

Check it out on Artstation: artstation.com/artwork/NqL22z
August 13, 2025 at 10:34 PM
Reposted by Gaël Le Rétif
3 years later, I finally put the recordings online! Let's Play photoshop+blender+unity! [FRENCH]. I learned a lot during this stream, hope it will help you

charlesboury.fr/articles/rec...
Recording a month of work
working on 3D dioramas for 120h
charlesboury.fr
January 27, 2025 at 10:23 AM
Reposted by Gaël Le Rétif
January 26, 2025 at 3:58 PM
Reposted by Gaël Le Rétif
The City of Briançon. An architectural beast. Vauban Fortress (you know, the star-shaped ones?) in the middle of the Alps.

Altitude: 1300m.

The Level Designer in me is in awe of the multilayered fortress and all these intricate streets, roofs and infrastructures.
December 17, 2024 at 3:41 PM
Reposted by Gaël Le Rétif
Still blows my mind that with HL:Alyx, valve shipped ALL of the map source files for the entire game.

Wonder how something works in the SP campaign? You can just go load it up, and check out the scripting raw. It's sick.
December 4, 2024 at 4:21 AM
Reposted by Gaël Le Rétif
Had a bit of time this weekend, here's a small WIP tileable based on a wall I see everyday.
November 9, 2024 at 8:08 PM
Reposted by Gaël Le Rétif
phrisk.art/materials

It's been 1 full year since I started learning Substance Designer. I'm excited to see what I create in the next year ✍️
November 9, 2024 at 10:56 PM
Reposted by Gaël Le Rétif
Post your most popular art from Twitter.
My dynamic paint stroke mask material (color/size/opacity adjustment)
October 23, 2024 at 2:01 PM
October 23, 2024 at 12:05 PM
Reposted by Gaël Le Rétif
Hi again, BlueSky!✨

I'm Paola, a Colombian 3D Environment Artist in training. I've been enhancing my skills in tech art, game optimization, and indie game development!👾

Get ready for what's next! For now, check out my latest WIP, 'Villa del Artesano', a playable map built entirely from scratch🧩
October 17, 2024 at 4:48 PM
Hi people! I'm back here, gonna update my page a bit. Here's some of my work I've been up to since I last posted here 🌞

Porto 🇵🇹 www.artstation.com/artwork/NydVWq
Toulouse 🇫🇷 www.artstation.com/artwork/WBE6LE

#3DArt #EnvironmentArt #Stylized #UnrealEngine5 #GameArt
October 17, 2024 at 12:22 PM
Hey everyone! First post here, and this is what I'm currently working on 😄 This Unreal Engine 5 environment is inspired by a real life location I go to every summer in France 🤟

I've recently finished the art blockout as seen below, and I'll try to keep this post updated with my progress 🙂
September 28, 2023 at 10:52 PM