Hannes Rahm (kebabskal)
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kebabskal.bsky.social
Hannes Rahm (kebabskal)
@kebabskal.bsky.social
Indie Game Developer from Jönköping Sweden.
Made Lone Ruin http://store.steampowered.com/app/1452070/Lo…
Made Hell is Other Demons: http://bit.ly/hiod-steam
🌱 The Demo for our abstract action incremental healer game Wild Growth is now live on steam! 🌱

#indiegame #incremental
February 19, 2025 at 5:34 PM
Reposted by Hannes Rahm (kebabskal)
Hyperslice playtest is now open!

You can test the game right now on Steam ⚡
Grab a controller and play for 10 mins (or more 😋)!

Please fill in the questionnaire when you're done 🙏

PS: You can play with a friend in the local the co-op mode 😉
#gamedev #indiedev #godotengine
February 8, 2025 at 3:55 PM
We just updated the public playtest build of Wild Growth. Bunch of new stuff! Link in first reply. Send all your feedbacks :D
#gamedev #godotengine #healer
February 4, 2025 at 3:48 PM
We've been cookin'! 🌳

youtu.be/huwE7vai8eA

Check out our first public play test for our action-incremental healer game "Wild Growth" over on Steam.
#gamedev #godotengine #indiegame
Wild Growth - Playtest and Wishlist Trailer
YouTube video by Cuddle Monster Games
youtu.be
January 20, 2025 at 1:54 PM
Reposted by Hannes Rahm (kebabskal)
I'm very happy to report that Godot just merged the integration of Jolt Physics, as an experimental alternative to Godot's own 3D physics engine.

github.com/godotengine/...

#GodotEngine
Add Jolt Physics as an alternative 3D physics engine by mihe · Pull Request #99895 · godotengine/godot
Closes godotengine/godot-proposals#7308. This pull request adds a new engine module (found under modules/jolt_physics) which integrates Jolt Physics, a 3D physics engine developed by Jorrit Rouwe (...
github.com
December 11, 2024 at 2:39 PM
So... whats vscode doin here? #gamedev #headscratch
November 23, 2024 at 2:44 PM
Reposted by Hannes Rahm (kebabskal)
Unexpectedly had one of my consultancy clients pull out of signing due to financial disagreements, which means I have one 4-6 hour monthly or two 2-3 hour monthly consultancy spots open.

I focus mostly on helping hone creative direction, getting a clean production going, and helping folks pitch.
November 12, 2024 at 11:11 PM
Reposted by Hannes Rahm (kebabskal)
It's promo time on itch! Grab my game Dashpong and my juice course at 60% off woohoo 🎉 #gamedev #indiedev
October 26, 2024 at 8:43 AM
Lil' prototypin' to cleanse the palette #gamedev #godotengine
September 30, 2024 at 12:32 PM
Sooo, is it time to start using this platform yet? :)
September 21, 2024 at 12:44 PM
Bluesky now has over 10 million users, and I was #206,395!
September 21, 2024 at 11:12 AM
Reposted by Hannes Rahm (kebabskal)
If you're games industry and following some folks already, reply with who you are and what you do, and then re-post this or whatever it's called. Let's try and find each other on this new place
April 28, 2023 at 12:05 AM
I'm a #GameDev from Jönköping, Sweden.
Hot pink is my passion.
July 3, 2023 at 6:28 AM