Previously 3D Tech Lead at Ubisoft MTL (Far Cry, Watch_Dogs) & graphics coder at Radical (Prototype)
#irishgamedev
He/him
go.bsky.app/FyQ9p6E
go.bsky.app/FyQ9p6E
Here's a script that extracts tools so they can run in isolation on machines that don't have the Editor installed.
gist.github.com/Soapwood/702...
#ue5
Here's a script that extracts tools so they can run in isolation on machines that don't have the Editor installed.
gist.github.com/Soapwood/702...
#ue5
There are presentations and so on of course, but really the best thing about these on-sites is the chats!
Pictured: Combat/Gameplay Designer Ian O’Neil and Chief Architect Chris Gregan.
There are presentations and so on of course, but really the best thing about these on-sites is the chats!