About to make the best chess move you’ve ever seen.
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www.desmos.com/calculator/o...
Now I need to figure out how to reverse this. Pseudos need to be positioned at destination values.
Exciting progress
Now I need to figure out how to reverse this. Pseudos need to be positioned at destination values.
Exciting progress
I tried. Believe me, I tried
I tried. Believe me, I tried
They only ever need discrete start and end values
They only ever need discrete start and end values
Can you guess where I’m going with this?
Can you guess where I’m going with this?
In terms of the Trolley Problem, it takes both tracks simultaneously and EVERYBODY DIES
In terms of the Trolley Problem, it takes both tracks simultaneously and EVERYBODY DIES
Scroll position isn’t changed, and final item position isn’t changed. Made possible by Relative Animation (animating additively to zero) and a Push Easing (from one to one)
Scroll position isn’t changed, and final item position isn’t changed. Made possible by Relative Animation (animating additively to zero) and a Push Easing (from one to one)
Note how progress starts and ends at one. Ever seen that before?
Animations have to be additive and relative, aka Blend Composition
Note how progress starts and ends at one. Ever seen that before?
Animations have to be additive and relative, aka Blend Composition