scott 🇨🇦
scobtb.bsky.social
scott 🇨🇦
@scobtb.bsky.social
it's fantastique! 日本語学習中 🇨🇦
classic procedural generation and text-based games are my jam! the game renders to a graphics window using löve2d using a custom terminal interface that interprets ANSI, and zones/characters/more are procgen. huge props to @huw2k8.bsky.social and warsim for reigniting my BBS door game era! #gamedev
May 28, 2025 at 6:31 PM
working through some personal/work stress by spending time working on a top-down shooter and basking in the joy of making things (p.s. can you ever really have enough particles??)

#gamedev #indiedev
January 17, 2025 at 5:50 PM
Reposted by scott 🇨🇦
Honor his memory by doing something strange, unraveling a riddle within yourself, and working on your favorite projects.
January 16, 2025 at 6:51 PM
Reposted by scott 🇨🇦
Facebook is censoring 404 Media stories about Facebook's censorship

🔗 www.404media.co/facebook-is-...
January 8, 2025 at 4:03 PM
Reposted by scott 🇨🇦
Me atm
December 31, 2024 at 7:00 PM
lol
December 31, 2024 at 7:11 PM
always a good day to listen to starlight brigade <3 www.youtube.com/watch?v=J9Q3...
TWRP - Starlight Brigade (feat. Dan Avidan) [Official video]
YouTube video by TWRPtube
www.youtube.com
December 11, 2024 at 5:07 AM
stumbled onto the six-eyed cryptid of medicinal organization
December 4, 2024 at 2:18 PM
in an attempt to bust out of work-related burnout, hacked up a pen plotter model for my sovol SV06, made a very messy svg-to-gcode script, and have been plotting fun abstract art generated in processing ❤️
October 10, 2024 at 4:58 PM
profoundly relieved to hear someone speak about their hard drive of unfinished and forgotten games not as failures, but as prototypes, sketches, and studies! www.levitylab.com/blog/2011/01...
October 15, 2023 at 11:51 PM
loved this GDC talk by spiderweb software on building a long career in indie games. never played any of these games myself, but that's the beauty of unapologetically building inside of a niche! www.youtube.com/watch?v=stxV...
Failing to Fail: The Spiderweb Software Way
In this GDC 2018 talk, Spiderweb Software's Jeff Vogel presents a retrospective on his company's history and how they've managed to stay in the game-making b...
www.youtube.com
October 6, 2023 at 3:14 AM
came over from the hell site in the hopes that transparency on my game will equal progress! 😅 particle systems are the most fun systems..
October 3, 2023 at 1:58 AM