✰ the loudest and brightest thing
✑ @filessorted.bsky.social
∞ @starveldt on most platforms ∞
🩷 @skunkiter.ca
ko-fi.com/starveldt
ko-fi.com/starveldt
utilizes parallel luau to maximize performance, these npcs use the same custom collide and slide algorithm that the character does, no reliance on roblox physics at all
#Roblox #RobloxDev #RobloxDevs
utilizes parallel luau to maximize performance, these npcs use the same custom collide and slide algorithm that the character does, no reliance on roblox physics at all
#Roblox #RobloxDev #RobloxDevs
I just said to myself: Yes, we ARE going to release a new game this year. Not in five hundred dozen halfs of years from now. THIS year. Yes. #gamedev
I just said to myself: Yes, we ARE going to release a new game this year. Not in five hundred dozen halfs of years from now. THIS year. Yes. #gamedev
sound design by me
animation by alex (on twitter only, x.com/rockybusher)
#Roblox #RobloxDev #RobloxDevs
sound design by me
animation by alex (on twitter only, x.com/rockybusher)
#Roblox #RobloxDev #RobloxDevs
#Roblox #RobloxDev #RobloxDevs
#Roblox #RobloxDev #RobloxDevs
#Roblox #RobloxDev #RobloxDevs
#Roblox #RobloxDev #RobloxDevs
fully kinematic character controller, collide and slide algorithm, movement based on the quake source code.
#Roblox #RobloxDev #RobloxDevs
fully kinematic character controller, collide and slide algorithm, movement based on the quake source code.
#Roblox #RobloxDev #RobloxDevs
This release includes the thread composer, improved tooling for adding content warnings to your own posts, and other improvements and fixes.
Open this thread for more details. 🧵
This release includes the thread composer, improved tooling for adding content warnings to your own posts, and other improvements and fixes.
Open this thread for more details. 🧵
globals and libraries are regenerated via scraping pure html (thank you gitbook)
#Roblox #RobloxDev
globals and libraries are regenerated via scraping pure html (thank you gitbook)
#Roblox #RobloxDev