Stijn Spanhove
stspanho.bsky.social
Stijn Spanhove
@stspanho.bsky.social
Sharing my experiments with AI and XR
Reposted by Stijn Spanhove
This developer built an AR glasses demo that uses AI to transform children's drawings into video games.

Source: @stspanho.bsky.social
September 5, 2025 at 9:01 PM
Cool to see my work being featured! 😎
A developer built a real-world ad blocker for Snap Spectacles, though the limited opacity and field of view make it squarely a proof of concept.

Details here: www.uploadvr.com/real-world-a...
June 25, 2025 at 6:53 PM
Developed an AR experience for Snapchat Spectacles that lets you launch a SpaceX Starship and manually guide the booster back to a 3D-printed launch tower using pinch gestures. It’s been a really fun experiment in combining physical objects with immersive spatial interaction.

#augmentedreality
May 5, 2025 at 6:50 AM
I wanted to try out Object Tracking on the Apple Vision Pro! Turn the Philips Hue light 💡 on or off just by looking at it (and pinching).
December 5, 2024 at 3:55 PM
😎 Bringing together AI, XR, and drones, three of my passions, in this exciting AR droneshow!

Using Flux Lora, the user can prompt the drone formations, then it’s animated with Luma Dream Machine. Finally, 8th Wall's sky segmentation ties it all together. #threejs #augmentedreality
December 1, 2024 at 3:55 PM
🚵 Something I worked on a few months ago. Wanted to explore if it's possible to watch cycling in AR (Quest 3 and AVP). Tried it with the Ronde Van Vlaanderen but was not able to gather enough data. With the Tour De France I was able to create this POC #webxr #TourdeFrance #augmentedreality
November 28, 2024 at 7:50 PM
Capture AR content in the browser, then enhance it with GenAI video-to-video for improved quality ✨

Testing out this flow with Runway ML Gen-3 Alpha Turbo.

#threejs #augmentedreality #generativeai
November 27, 2024 at 10:34 AM