taikwy
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taikwy.bsky.social
taikwy
@taikwy.bsky.social
dev / artist / programmer

working on a roguelite horde shooter

follow for daily progress updates

https://linktr.ee/taikwy
Pinned
New prototype for my horde shooter up on Itch, now with some actual UI! Try it out and let me know what you think :)

Link in the reply ⬇️

#gamedev #indiedev
Reposted by taikwy
uhhhh...

i think i messed up the bloom somewhere...

#gamedev #indiedev
November 12, 2025 at 6:07 PM
uhhhh...

i think i messed up the bloom somewhere...

#gamedev #indiedev
November 12, 2025 at 6:07 PM
Reposted by taikwy
chillin in a windy forest!

#gamedev #indiedev
November 10, 2025 at 4:01 PM
chillin in a windy forest!

#gamedev #indiedev
November 10, 2025 at 4:01 PM
Reposted by taikwy
(late) #pitchyagame

i'm solo-developing a roguelite horde shooter!

lots of guns
lots of items
lots of upgrades
lots of things to shoot!

#gamedev #indiedev
November 8, 2025 at 4:51 PM
(late) #pitchyagame

i'm solo-developing a roguelite horde shooter!

lots of guns
lots of items
lots of upgrades
lots of things to shoot!

#gamedev #indiedev
November 8, 2025 at 4:51 PM
Reposted by taikwy
should i make more dark rooms like this?

#gamedev #indiedev
November 5, 2025 at 7:21 PM
should i make more dark rooms like this?

#gamedev #indiedev
November 5, 2025 at 7:21 PM
Reposted by taikwy
my indie game:

- hand drawn by a clueless pixel artist (me)
- music not yet added :(
- a roguelite horde shooter
- dash around and shoot everything!
- lots of guns, items, and upgrades (coming soon)

#gamedev #indiedev
November 3, 2025 at 3:59 PM
my indie game:

- hand drawn by a clueless pixel artist (me)
- music not yet added :(
- a roguelite horde shooter
- dash around and shoot everything!
- lots of guns, items, and upgrades (coming soon)

#gamedev #indiedev
November 3, 2025 at 3:59 PM
Reposted by taikwy
how do the room transitions look?

maybe i should add a fancier animation...

#gamedev #indiedev
November 1, 2025 at 11:42 AM
how do the room transitions look?

maybe i should add a fancier animation...

#gamedev #indiedev
November 1, 2025 at 11:42 AM
Reposted by taikwy
hmm, this might not be enough enemies...

#gamedev #indiedev
October 30, 2025 at 10:55 AM
hmm, this might not be enough enemies...

#gamedev #indiedev
October 30, 2025 at 10:55 AM
Reposted by taikwy
taking suggestions for what to call this purple forest area :)

#gamedev #indiedev
October 28, 2025 at 11:19 AM
taking suggestions for what to call this purple forest area :)

#gamedev #indiedev
October 28, 2025 at 11:19 AM
Reposted by taikwy
back from break

#gamedev #indiedev
October 26, 2025 at 3:00 PM
back from break

#gamedev #indiedev
October 26, 2025 at 3:00 PM
Reposted by taikwy
i wonder if the splats on the ground from killing enemies make the background too messy

maybe they should be a little more transparent?

#gamedev #indiedev
October 14, 2025 at 3:00 PM
i wonder if the splats on the ground from killing enemies make the background too messy

maybe they should be a little more transparent?

#gamedev #indiedev
October 14, 2025 at 3:00 PM
Reposted by taikwy
October 11, 2025 at 2:48 PM
October 11, 2025 at 2:48 PM
Reposted by taikwy
made the damage flash last a little longer to take advantage of the glow from the bloom

does it look like there's enough visual feedback when shooting enemies?

#gamedev #indiedev
October 9, 2025 at 3:00 PM
made the damage flash last a little longer to take advantage of the glow from the bloom

does it look like there's enough visual feedback when shooting enemies?

#gamedev #indiedev
October 9, 2025 at 3:00 PM
Reposted by taikwy
been spending lots of time thinking about the project but i've been busy with other things the past couple of days

hoping to get back to it soon!

#gamedev #indiedev
October 7, 2025 at 3:00 PM