Abebe Tinari
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tinari.bsky.social
Abebe Tinari
@tinari.bsky.social
Game designer / director based in Helsinki.
ゲームデザイナー/ディレクター

Lead Game Designer at Housemarque. Currently working on SAROS.

Director of Bayonetta Origins: Cereza and the Lost Demon.
「ベヨネッタオリジンズ: セレッサと迷子の悪魔」のディレクターを務めました。
Well…maybe just one more

I can’t believe I’m playing a new Lumines. I don’t know how this series has managed to survive for going on 2 decades, and how each entry continues to feel fresh, but boy am I happy it does

(Debated which platform to get it on for a long time, but portable just felt right)
November 12, 2025 at 7:22 PM
Okay, I may not have time to play it right now, but I learned that the localization for this one was done by @84play.bsky.social , so I had to show my support!
November 11, 2025 at 7:59 PM
Bought one more…to be fair, these are both games I already own several times over, so they don’t really count, right…?
November 10, 2025 at 3:57 PM
If anyone is curious about what I’ve been working on lately, I make a brief appearance in this recent blog talking about the enemies in SAROS!

Check it out for the game info, or just to see some stylish hats.

housemarque.com/news/2025/11...
Inside the Making of SAROS: Trailer Reactions direct from Housemarque — Housemarque
SAROS marks the next evolution of Housemarque’s trademark style, blending precision combat, surreal worlds, and cutting-edge technology. In a recent “trailer reactions” filming session, the team share...
housemarque.com
November 9, 2025 at 10:33 AM
Okay, maybe just one more…
It’s not every day we get a brand new Katamari game, and the soundtrack this time seems to be on point.
November 9, 2025 at 10:27 AM
Reposted by Abebe Tinari
TWO WEEKS UNTIL DEMONSCHOOL
November 5, 2025 at 5:59 PM
With the amount my backlog has grown over the last couple weeks, buying more games at this point can only be described as fiscally irresponsible, but there are some games for which you just need to be there Day 1.

Just played through the start and saw a lot of familiar names in the opening credits!
October 21, 2025 at 2:12 AM
Keeper is quite the looker.

Might not come across fully in a photo, but it is definitely a showpiece for and good HDR display.
October 19, 2025 at 2:40 PM
Reposted by Abebe Tinari
WHEN THERE’S TREASURE BEHIND THE WATERFALL: Oh wow. Yes, very clever! Waterfall treasure! No one’s ever done that before. Lazy jackass

WHEN THERE’S NO TREASURE BEHIND THE WATERFALL: Wow. Too stuck-up to put treasure there huh? Too much of a fucking ICONOCLAST for that? Piece of shit. FUCK you
October 15, 2025 at 1:04 AM
Reposted by Abebe Tinari
In addition to celebrating the gameplay reveal trailer, we’re also celebrating the PlayStation 30th anniversary at the Housemarque offices
September 25, 2025 at 3:19 PM
Reposted by Abebe Tinari
Revealed in State of Play: Saros launches March 20, 2026 on PS5.

Housemarque details its upcoming sci-fi shooter and an extended first look at gameplay: play.st/4mEue97
September 24, 2025 at 11:32 PM
Reposted by Abebe Tinari
A new State of Play airs September 24.

Tune in for 35+ minutes of reveals and news from PlayStation Studios and developers around the world: play.st/4mtkL4c
September 23, 2025 at 2:00 PM
Preordered FFT on steam because I want to play with the new UI and VO but with the original sprite art, and PC is on the only platform where this might be possible (with mods, I mean.)
September 22, 2025 at 6:47 AM
It’s been raining a lot recently, and my son has discovered the joy of puddles. The other day on the way to the park we got sidetracked, and he spent almost 20 minutes just splashing around in this giant one.

One of my favourite things about being a parent is remembering the joy of simple play.
September 20, 2025 at 6:17 AM
#RandomGameSaturday

I am happy that FROM found a successful niche, but I do miss the various weird experimental games they used to put out.

E.g Onore no Shinzuru Michi wo Yuke, a Cursor 10-like puzzle game where you ‘record’ runs through a maze, then collaborate with your past self to proceed.
September 13, 2025 at 10:03 AM
I got a new Samsung monitor at work and it is boggling my mind how bad the UX is. Every day is a new layer of UI hell.

There are no fewer than 4 distinct menu systems, each with a different visual style and method of interface. Some scroll vertically, some horizontally. Chaos.
August 30, 2025 at 12:14 PM
Dang, I’m really bummed I missed the switch port of brandish for the PC-98.
(it was removed from sale yesterday, presumably because it included a version of MS-DOS).

I hope they can sort out the issue and get it back on sale.
August 29, 2025 at 1:39 PM
Reposted by Abebe Tinari
Guy Savage nightmare game confirmed for Metal Gear Solid Delta Snake Eater, developed by PlatinumGames.

"returns in a fully reimagined version that captures the essence of the original while providing a fresh new look"
August 22, 2025 at 7:05 AM
But they didn’t say which year….!!!
August 21, 2025 at 2:36 PM
I love how over the years the excitement for Silksong has reached such a fever pitch that not only have that gotten too big for an Indie Direct, they are now so big they are just putting on their own Hollow Knight Direct.
August 21, 2025 at 2:30 PM
Reposted by Abebe Tinari
he’s so real for this
August 19, 2025 at 1:10 PM
I wonder if Sakurai was more inspired by Aliens or Dumb and Dumberer when he came up with the title Kirby Air Riders…
August 14, 2025 at 7:36 AM
Reposted by Abebe Tinari
Steel Battalion (2002)
Can't I'm busy this weekend
August 10, 2025 at 12:19 PM
Reposted by Abebe Tinari
Release date! Release date! As announced this morning in ~Indie World Japan~ Demonschool is coming September 3rd! We have been working really hard on this. We hope you will enjoy it.
August 7, 2025 at 1:24 PM
Wait, so they announced a ‘DX’ version of Atelier Ryza right after putting the original on sale…

…and there is no upgrade path, or even any discount for owners of the original game…?

I guess if the goal was to ensure that I never ever buy or play other Atelier game, mission accomplished??
August 5, 2025 at 7:31 PM