Wade
wadeypie.bsky.social
Wade
@wadeypie.bsky.social
A game artist. I do stuff with Blender and Unity mostly. I like tech art!

Working on Neko Cafe with Trilum! Fishlist plz 😊 https://store.steampowered.com/app/2103110/Neko_Cafe/
This week in shader things that ended up being a bit more complex than I thought they would be. I can generate some UVs that follow the light direction and use my own textures for the sun. Hurray!

#Unity3D #Shaders #GameDev #IndieDev
October 24, 2025 at 5:03 AM
The lookat script is working exactly as expected.
#Unity3D #GameDev #IndieDev #I'mProgramding
August 8, 2025 at 4:23 AM
It's a silly little cat riding a bike for Neko Cafe. Carry on.

#gamedev #indiedev #unity3D #cats
August 1, 2025 at 7:39 AM
Reposted by Wade
you've seen me posting about this silly dungeon pizza game, now you can come play it yourself!

tomorrow night at Netherworld (my favourite place)
be there or be square!
May 28, 2025 at 10:11 AM
Reposted by Wade
Yoooo I'm makin a game about cat's managin a café and makin friends and if that sounds cute you should check it out. 😺😻
store.steampowered.com/app/2103110/...

#ScreenshotSaturday #indieDev #gameDev #Unity3D #Cats #wholesome #cosy
May 25, 2025 at 12:55 AM
Reposted by Wade
Yooo! Just finished a first/rough cut our trailer, still got lot of juice and polish planned, but happy so far. 😸
youtu.be/89nKzZWNzt0
Feedback welcomed/would be awesome!
..also why not check it out and give it a wishlist🙀: store.steampowered.com/app/2103110/...
#gamedev #indiedev #unity3D #cats
Neko Cafe Trailer
YouTube video by Trilum Studios
youtu.be
April 30, 2025 at 12:19 PM
Second attempt at posting a gif! It's such a quick silly animation but it makes me happy.
#animation #blender #gamedev #indiedev
April 25, 2025 at 4:06 AM
It's all tidied up and inside unity! Pretty happy with it, gotta put a cat in there now. 😺
#car #unity3D #blender #gamedev #indiedev
April 25, 2025 at 2:15 AM
Makin' a silly little car for my game Neko Cafe.
#car #unity3D #blender #gamedev #indiedev
April 25, 2025 at 12:17 AM
Reposted by Wade
Hey folks. I have another survey I'd like to get responses for, but I'm *only looking for game developers* to respond. Most people qualify, whether you enter game jams, release free experimental art on itch.io, or make AAA blockbusters - but it's not a general public thing

forms.gle/uQydeogCnfkB...
March 18, 2025 at 5:30 PM
Reposted by Wade
New dithering method dropped

I call it Surface-Stable Fractal Dithering and I've released it as open source along with this explainer video of how it works.

Explainer video:
www.youtube.com/watch?v=HPqG...

Source repository:
github.com/runevision/D...

#gamedev #vfx
January 23, 2025 at 3:28 PM
Reposted by Wade
I think I have the first draft of the first part of my rigging series done.
My goal is to make a video for every component, which means it's going to be a long series and a lot of work 😅
December 18, 2024 at 4:51 PM
Reposted by Wade
December 6, 2024 at 4:53 PM
Hello, how does everyone deal with changeable clothes for their 3D characters in games? I've always had trouble getting the weighting to work nicely, even if I use transfer weights in Blender. Is there some good ways to go about this stuff I might not know about?

#blender #3D #rigging #gamedev
November 15, 2024 at 2:48 AM