WarBraidski
@warbraidski.bsky.social
Aspiring game developer from Poland, Space sector Enthusiast, Too much game ideas in my head & working to get them out to real world.
https://warbraidski.itch.io/
https://warbraidski.itch.io/
OH MY FUCKING GOD Bobiverse 5th book came out a month ago this is the best day ever. I will probably not go to sleep tonight and read till I pass out #Bobiverse
February 22, 2025 at 6:15 PM
OH MY FUCKING GOD Bobiverse 5th book came out a month ago this is the best day ever. I will probably not go to sleep tonight and read till I pass out #Bobiverse
Our game for my University gamejam is now out, still cannot believe I managed to code all od this in 40 hours, Im taking a caffeine detox for next Month lmao. Its a """"Rougelite""" 3D platformer with combat and glitchy mushroom psychedelics. warbraidski.itch.io/shroomknight
#indiegamedev #gamejam
#indiegamedev #gamejam
ShroomKnight by WarBraidski, Izabelia
Fight with enemies and collect shrooms in this glitchcore game
warbraidski.itch.io
February 9, 2025 at 10:06 AM
Our game for my University gamejam is now out, still cannot believe I managed to code all od this in 40 hours, Im taking a caffeine detox for next Month lmao. Its a """"Rougelite""" 3D platformer with combat and glitchy mushroom psychedelics. warbraidski.itch.io/shroomknight
#indiegamedev #gamejam
#indiegamedev #gamejam
Progress on our gamejam game - we are making a small roguelike endless platformer, its not much but I am astonished that I can keep coding on 3 hours of sleep and 4 monster cans
#gamejam #indiegamedev
#gamejam #indiegamedev
February 8, 2025 at 10:17 AM
Progress on our gamejam game - we are making a small roguelike endless platformer, its not much but I am astonished that I can keep coding on 3 hours of sleep and 4 monster cans
#gamejam #indiegamedev
#gamejam #indiegamedev
Very good tips
Here is a collection of things I learned over the years about direction💡and production 🕣 of games
These worked for me, hopefully it can inspire or be useful to you.
Thread with #gamedev tips starts here 1/
🧵
These worked for me, hopefully it can inspire or be useful to you.
Thread with #gamedev tips starts here 1/
🧵
February 7, 2025 at 12:52 PM
Very good tips
Second position and space game too! What a coincidence xD
The challenge is to choose 20 games that greatly influenced you.
One game per day, for 20 days. No explanations, no reviews, no particular order.
#GameChallenge
#Games
#GameDev
#PromoSky
---
Day 2: Kerbal Space Program
The challenge is to choose 20 games that greatly influenced you.
One game per day, for 20 days. No explanations, no reviews, no particular order.
#GameChallenge
#Games
#GameDev
#PromoSky
---
Day 2: Kerbal Space Program
February 7, 2025 at 12:19 PM
Second position and space game too! What a coincidence xD
The challenge is to choose 20 games that greatly influenced you.
One game per day, for 20 days. No explanations, no reviews, no particular order.
#GameChallenge
#Games
#GameDev
#PromoSky
---
Day 2: Kerbal Space Program
The challenge is to choose 20 games that greatly influenced you.
One game per day, for 20 days. No explanations, no reviews, no particular order.
#GameChallenge
#Games
#GameDev
#PromoSky
---
Day 2: Kerbal Space Program
Okay I guess I'll do it too since everyone does.
The challenge is to choose 20 games that greatly influenced you.
One game per day, for 20 days. No explanations, no reviews, no particular order.
#GameChallenge
#Games
#GameDev
#PromoSky
---
Day 1: Space Engineers
The challenge is to choose 20 games that greatly influenced you.
One game per day, for 20 days. No explanations, no reviews, no particular order.
#GameChallenge
#Games
#GameDev
#PromoSky
---
Day 1: Space Engineers
February 6, 2025 at 9:47 PM
Okay I guess I'll do it too since everyone does.
The challenge is to choose 20 games that greatly influenced you.
One game per day, for 20 days. No explanations, no reviews, no particular order.
#GameChallenge
#Games
#GameDev
#PromoSky
---
Day 1: Space Engineers
The challenge is to choose 20 games that greatly influenced you.
One game per day, for 20 days. No explanations, no reviews, no particular order.
#GameChallenge
#Games
#GameDev
#PromoSky
---
Day 1: Space Engineers
Okay, I actually had a lot of fun creating this PSX style missile launcher brain-tank thingy, I still need to improve but if I am having fun texturing all of this, then I will prevail :) #gamedev #blender #PS2 #indiegamedev
February 5, 2025 at 8:25 PM
Okay, I actually had a lot of fun creating this PSX style missile launcher brain-tank thingy, I still need to improve but if I am having fun texturing all of this, then I will prevail :) #gamedev #blender #PS2 #indiegamedev
If you like to listen to music during your work (I know I do) and you like psychedelic space rok, Moonlit is a fantastic niche band, really love their music open.spotify.com/track/4PPi2r...
February 5, 2025 at 7:10 PM
If you like to listen to music during your work (I know I do) and you like psychedelic space rok, Moonlit is a fantastic niche band, really love their music open.spotify.com/track/4PPi2r...
Venting because on this weekend I will attend my first irl game jam on my university and all of the people I know (which is 4 people in total) either don't want to or cannot, which means I will need to solo make a game instead of learning team cooperation. Sigh. #gamedev #gamejam
February 5, 2025 at 6:00 PM
This needs more views
Let's get into a massive deep dive into developing S.A.M - The Strong Arm Machine from Jetpack Joyride! #gamedev
February 3, 2025 at 6:38 PM
This needs more views
Czy są tutaj jacyś polscy devi? Z tego co widzę to praktycznie pustka! #polishindiegames #polishgamedev
February 3, 2025 at 6:08 PM
Czy są tutaj jacyś polscy devi? Z tego co widzę to praktycznie pustka! #polishindiegames #polishgamedev
The hardest thing in indie game development is fighting local stray dog packs for scraps of food
February 3, 2025 at 2:51 PM
The hardest thing in indie game development is fighting local stray dog packs for scraps of food
Hey #indiegames, my goofy little retro snake game is published in somewhat playable state, if you wish to play visit warbraidski.itch.io/space-snake-3d
There are spikes, missiles, going under the map, and of course bugs. (How the fuck do you create shaders for real)
#gamedev #indiegamedev
There are spikes, missiles, going under the map, and of course bugs. (How the fuck do you create shaders for real)
#gamedev #indiegamedev
February 2, 2025 at 11:20 PM
Hey #indiegames, my goofy little retro snake game is published in somewhat playable state, if you wish to play visit warbraidski.itch.io/space-snake-3d
There are spikes, missiles, going under the map, and of course bugs. (How the fuck do you create shaders for real)
#gamedev #indiegamedev
There are spikes, missiles, going under the map, and of course bugs. (How the fuck do you create shaders for real)
#gamedev #indiegamedev
#indiegamedev what is your favourite time to develop your projects? Mine is night, no one bothers me and my only enemy is sleep lol
February 2, 2025 at 12:27 AM
#indiegamedev what is your favourite time to develop your projects? Mine is night, no one bothers me and my only enemy is sleep lol
Indie multiplayer games: as I grew up playing mostly sandbox multiplayer games, any other devs struggling with their passion for them but very hard and high ceiling to actually make one? Everyone says not to make them as indie, but what if I HAVE TO so I don't lose my mind lmao. #indiegames #gamedev
January 31, 2025 at 9:33 PM
Indie multiplayer games: as I grew up playing mostly sandbox multiplayer games, any other devs struggling with their passion for them but very hard and high ceiling to actually make one? Everyone says not to make them as indie, but what if I HAVE TO so I don't lose my mind lmao. #indiegames #gamedev
Reposted by WarBraidski
Your brain does wonderful things when you let it rest. The answer might just be one mental break away…
#gamedev #indiegames #indiedev
#gamedev #indiegames #indiedev
January 31, 2025 at 4:00 PM
Your brain does wonderful things when you let it rest. The answer might just be one mental break away…
#gamedev #indiegames #indiedev
#gamedev #indiegames #indiedev
Man I sure hate how many gamedev influencers like Chris Zukowski or BiteMe Games arent on here. I just WON'T come back to X and be greeted with 500 bots that followed me.
January 31, 2025 at 9:00 PM
Man I sure hate how many gamedev influencers like Chris Zukowski or BiteMe Games arent on here. I just WON'T come back to X and be greeted with 500 bots that followed me.
I've been obsessed with this roblox game about medieval and ancient warfare marches called bleeding blade, seriously if you think you know how roblox games look and operate, you need to check it out, it is so well done! #roblox #gamedev #indiegamedev
January 30, 2025 at 11:07 PM
I've been obsessed with this roblox game about medieval and ancient warfare marches called bleeding blade, seriously if you think you know how roblox games look and operate, you need to check it out, it is so well done! #roblox #gamedev #indiegamedev
January 29, 2025 at 10:43 PM
Soooo.. any thoughts on Space Engineers 2? I am really tempted to preorder, since this is my favorite game, but I mainly play multiplayer. I would expect KEEN adds multiplayer in 2026 at the earliest, what are your thoughts? #SpaceEngineers #KEEN
December 20, 2024 at 1:16 PM
Soooo.. any thoughts on Space Engineers 2? I am really tempted to preorder, since this is my favorite game, but I mainly play multiplayer. I would expect KEEN adds multiplayer in 2026 at the earliest, what are your thoughts? #SpaceEngineers #KEEN
Hey #indiegames, you can play GetThemFruits on itchio now! warbraid.itch.io/getthemfruits, download if flies are annoying you and you are in the mood to fire some 18 century weaponry
December 13, 2024 at 1:37 PM
Hey #indiegames, you can play GetThemFruits on itchio now! warbraid.itch.io/getthemfruits, download if flies are annoying you and you are in the mood to fire some 18 century weaponry
Hey #indiegamedev, my first little smol game is finally finished! It started as a learning exercise on instantiating objects and adding gamemanager stuff, and then I thought it would be fun to shoot something, so you can shoot down flies with overkill musket to some classical music lol. #unity
December 11, 2024 at 1:45 PM
Hey #indiegamedev, my first little smol game is finally finished! It started as a learning exercise on instantiating objects and adding gamemanager stuff, and then I thought it would be fun to shoot something, so you can shoot down flies with overkill musket to some classical music lol. #unity