Riddled with anxiety and indecision, but occasionally does something someone might think is cool. I hope...
Years of graphics, programming, and sound all done solo.
Huge thanks to the publishers who supported me, and to my family.
This game is my idea of what a ”game" is. I hope you enjoy it.
#IndieGame #IndieDev #SoloDev #GameLover
Years of graphics, programming, and sound all done solo.
Huge thanks to the publishers who supported me, and to my family.
This game is my idea of what a ”game" is. I hope you enjoy it.
#IndieGame #IndieDev #SoloDev #GameLover
Since the demo, we’ve implemented community-driven improvements: a reworked inventory, redesigned HUD/UI, improved onboarding and tutorial, upgraded level art, and better performance across hardware.
Since the demo, we’ve implemented community-driven improvements: a reworked inventory, redesigned HUD/UI, improved onboarding and tutorial, upgraded level art, and better performance across hardware.
kenney.nl/assets/platf...
kenney.nl/assets/platf...
What's been your favorite moment so far?
What's been your favorite moment so far?