youtu.be/m2LhU207RaE
youtu.be/m2LhU207RaE
youtu.be/C5Lmvl4R2d0
youtu.be/C5Lmvl4R2d0
https://blenderartists.org/t/conan-the-barbarian-npr-grease-pencil-turntable/1616224?mtm_kwd=bsky
#b3d #blender #blender3d #blenderrender #blendercommunity #3d
https://blenderartists.org/t/conan-the-barbarian-npr-grease-pencil-turntable/1616224?mtm_kwd=bsky
#b3d #blender #blender3d #blenderrender #blendercommunity #3d
In alphas panel, there is new option - "Positive alpha" that means:
"If enabled, the top left pixel value will not be subtracted from the alpha depth."
In alphas panel, there is new option - "Positive alpha" that means:
"If enabled, the top left pixel value will not be subtracted from the alpha depth."
youtu.be/FZupt6P8MPE
youtu.be/FZupt6P8MPE
youtu.be/O0Gz6plAzkc
youtu.be/O0Gz6plAzkc
youtu.be/qEf9p2cJv6g
youtu.be/qEf9p2cJv6g
Read the changelog here:
3dcoat.com/forum/index....
Read the changelog here:
3dcoat.com/forum/index....
youtu.be/MCR-LAWX5MA
youtu.be/MCR-LAWX5MA
www.affinity.studio/get-affinity
www.affinity.studio/get-affinity
It illustrates various ways to subdivide a polygon with a given number of vertices (4, 5, 6, 8, 10, 12, and n) into quads and triangles.
It illustrates various ways to subdivide a polygon with a given number of vertices (4, 5, 6, 8, 10, 12, and n) into quads and triangles.
youtu.be/RV5lSJYqSE4
youtu.be/RV5lSJYqSE4
youtu.be/6JXwvO9lQNI
youtu.be/6JXwvO9lQNI
Thanks @user_010151 for sharing the video:
youtu.be/cKojhQqS16c
Thanks @user_010151 for sharing the video:
youtu.be/cKojhQqS16c
youtu.be/aWRJo34Axc8
youtu.be/aWRJo34Axc8
youtu.be/VZq_WIQSMbs
youtu.be/VZq_WIQSMbs
youtu.be/Ya-SvxRPMj0
youtu.be/Ya-SvxRPMj0