Aaron Hedquist
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aarhed.bsky.social
Aaron Hedquist
@aarhed.bsky.social
120 followers 87 following 79 posts
Principal Gameplay Engineer at @polyarcgames.com 🐭🗡️ Moss: Book II 🕶️ VR / MR ⚽️ Soccer 🎲 Board Games 🌱 Plant foods 🐀 Gym rat 👽 Sci-fi Also making #Onwords, an adventure word game
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Reposted by Aaron Hedquist
I'm excited for this one!
I hope there are lots of interesting questions for our talented devs.🤓
Redditors, mark your calendars: we’re hosting our first AMA on r/OculusQuest, NOVEMBER 14th, starting at 12PM Pacific! Bring your questions about Glassbreakers, game development, and crafting immersive worlds in VR.

We can’t wait to see you there!
#Onwords dev blog

Another graphics pass, added some fog, lights and turned the clouds back on.

Also improved the algorithm that gives you new letters. It now tries to balance vowels and consonants so you aren’t stranded in a vowel-less corner.

I almost got all the coins!

#indiedev #gamedev
Reposted by Aaron Hedquist
Currently playing the Glassbreakers: Champions of Moss preview. It's technically and artistically impressive. @polyarcgames.com has created something special. More coverage soon.
#Onwords dev blog

My game is looking more like… a game? Finished a lot of work on the level editor which allows for these more creative levels and obstacles, then did a quick UI pass.

Footage is sped up because I am bad at my own game lol

#indiedev #gamedev
#Onwords dev blog

Playing with my new level editor, which allows for more interesting shapes and challenges. Each doorway will attach to a new level, so who knows where you will end up...🤔

#indiedev #gamedev
I wish they had sprayed them down with the halftime fire hose
#Onwords dev blog

🕚 Very overdue for a post! Another ✨ UI overhaul, and new mechanics coming online.

This is a puzzle room prototype, where you pick up letters as you put them down! This way you can strategize for your next word, and unlock doors with word locks. 📖🔒

#indiedev #gamedev
Thank you! Interesting, I’ve only heard of Wordatro. I’m not certain yet if this will be a full roguelike with a lot of meta progression, or maybe just cosmetics.
Hello! I might do both, but focusing on mobile / portrait layout right now. You are correct about the mouse cursor 🙂
#Onwords dev log 🔠🐧

Experimenting with "fog of word", where the collectibles aren't revealed to you until you discover them through making words.

#gamedev #indiedev
Reposted by Aaron Hedquist
Joining the #ColorQuill painting party 🖌️🎨

Featuring Quill from @polyarcgames.com and drawn in @vermillionvr.bsky.social
#Onwords dev log 🔠🐧

Now you have little islands to go to that give you coins, instead of just going straight to the exit. What will the coins give you? 🤔

#indiedev #gamedev
Reposted by Aaron Hedquist
So excited for this one!!! There are now Moss templates in the VR painting studio app Vermillion.

I am about half way done with a masterpiece that I will share later, but it scratched an itch at a time where I am unable to paint IRL for a little while.
Step into a world of magic with the Vermillion x Moss bundle! ✨🎨

We've teamed up with VermillionVR to release a Paint-by-Numbers update, featuring an assortment of Moss artwork. Bring Quill to life one brushstroke at a time. 🖌️

Grab it now!
🔗 www.meta.com/experiences/...
Now the interminable wait for #GDC2025 to post the videos of all the sessions I couldn’t see
Good start to Thursday! Also, how is it already Thursday? #gdc
Reposted by Aaron Hedquist
Me trying the seesaw pirate ship one 🏴‍☠️⛵️

It was a real thigh workout! #gdc
Some highlights from some of the wacky and fun controllers at alt.ctrl #gdc

The samurai one was cool, you just partially unsheath to kill enemies along the line. All were really inventive
More #gdc things I don’t have room in my suitcase to buy… so time to buy another suitcase
Also they have a lot of vinyl!
Found some cool books in the #GDC store.
Fellow former mobile dev here! Happy to meet up, DM if you want