Mark Erikson
acemarke.dev
Mark Erikson
@acemarke.dev
Redux maintainer, building time-travel devtools at Replay.io. I blog about React, Redux, and TS at https://blog.isquaredsoftware.com . Answering questions anywhere there's a textbox on the internet, and otherwise out on the golf course!
no jump and no TC, so a lot less obnoxious, but the firepower + reflective armor on a +4 light is pretty efficient :)
November 13, 2025 at 4:12 PM
Similar loadout: Locust IIC 10. 8 CERSL, CERML.

Ran this Week 1 in our Solaris league last year as a joke expecting to die quickly.

Instead, ended up leading a conga line down the edge of the map, players respawning near me and splitting fire thinking I'd die. _They_ died, I survived :)
November 13, 2025 at 4:12 PM
thank you for bringing back, uh, _fun_ memories of the years I spent working on geospatial apps :)
November 13, 2025 at 4:01 PM
Looks a lot like the pattern we used with RTK Query's "base query" API design, and seen in our `fetchBaseQuery` implementation:

redux-toolkit.js.org/rtk-query/us...
Customizing Queries | Redux Toolkit
RTK Query > Usage > Customizing Queries: overriding default query behavior
redux-toolkit.js.org
November 12, 2025 at 10:21 PM
curious, expand on this thought? Examples?
November 12, 2025 at 8:33 PM
WAIT YOU WERE AT CAVEDOG AND WORKED ON _TOTAL ANNIHILATION_?!?!?!?

That game was one of my all-time favorites during that era! ah, those were the days :)

You've had a truly amazing and impactful career! Thank you again for sharing these posts, and for all the work you've done over the years!
November 11, 2025 at 4:21 PM
that's a very keen deep cut reference there :)
November 11, 2025 at 1:16 AM
this needs a blog post :)
November 10, 2025 at 5:03 PM
🤣🤣🤣🤣 JUST REREAD THAT ISSUE AND SAW YOU COMMENTED 4 HOURS AGO WHICH IS PROBABLY WHY YOU WERE TWEETING ABOUT THIS _NEVER MIND_! :)
November 10, 2025 at 3:43 AM
I would be very interested in seeing details on this!

related: TanStack Query researched changing their cleanup timer approach to do timestamp comparisons instead of timer-per-entry:

github.com/TanStack/que...

got closed, but interesting. might be something we could adopt somehow.
Improve subscription performance by 10-20 times by MrFlashAccount · Pull Request #9827 · TanStack/query
🎯 Changes This PR introduces a centralized GCManager that consolidates individual timeouts across queries and mutations into a single dynamically-scheduled timeout, resulting in 10-20x performance ...
github.com
November 10, 2025 at 3:43 AM
My blog is still on the same Hugo 0.17 build I first used in late 2016,specifically because I've tried to avoid falling into that trap :)

(I've made plenty of styling updates, but no "REWRITE THE BLOG / CHANGE ENGINES!")
November 8, 2025 at 4:10 PM
Oh wow. Had no idea you'd ever covered eSports.

Never quite understood the appeal myself, even as a lifelong PC gamer, and never played LOL, but I'm familiar enough , and you did a fantastic job capturing the game _and_ the people.

_Beautiful_ piece of writing! Thank you for sharing this!
November 7, 2025 at 10:48 PM
Reposted by Mark Erikson