Alf Peter Malmberg
@alfpetermalmberg.bsky.social
21 followers 22 following 75 posts
Swedish tabletop role-playing game designer, hooked on GM-less card-based indie games. One half of Bläckfisk Publishing. Author of Flowers Withered on the Stem and Blood Feud.
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alfpetermalmberg.bsky.social
Yeah I played the playtest version and it hits you real good! Looking forward to getting the real game ❤️
alfpetermalmberg.bsky.social
The worst part is that when you get the request just before you were planning on doing it, those people get emotional reinforcement feeling they've made a difference - thus continuing to do it
alfpetermalmberg.bsky.social
I just wish people would use it as a "hey you've gone underground!" Instead of a "don't forget to do the thing you've promised to do, and have been doing from the start, just in case"
alfpetermalmberg.bsky.social
Their podcast is great, I wish they made all their episodes in English.
alfpetermalmberg.bsky.social
Dark Magical girls sounds awesome!
alfpetermalmberg.bsky.social
Flowers Withered on the Stem is a card-based GM-less story game focused on the dysfunctional relationships between vampires of a single bloodline. Together you create stories in the vein of Interview with the Vampire and Only Lovers Left Alive.

Quickstart here: www.kickstarter.com/projects/bla...
Coming soon: FLOWERS WITHERED ON THE STEM — Vampire Family Drama TTRPG
A story game about vampires and their monstrous nature, but perhaps more importantly about the blood ties that bind them together.
www.kickstarter.com
alfpetermalmberg.bsky.social
Haha, I missed last week so I guess that's why I didn't notice :) thanks anyway!
alfpetermalmberg.bsky.social
Flowers Withered on the Stem is a card-based GM-less story game focused on the dysfunctional relationships between vampires of a single bloodline. Together you create stories in the vein of Interview with the Vampire and Only Lovers Left Alive.

Quickstart here: blackfiskpub.itch.io/flowers-with...
alfpetermalmberg.bsky.social
Hey! I've got an upcoming game: Flowers Withered on the Stem - a card-based vampire family drama TTRPG 🧛🥀 Check out the quickstart on itch.

www.kickstarter.com/projects/bla...
alfpetermalmberg.bsky.social
Hey! I've got an upcoming game: Flowers Withered on the Stem - a card-based vampire family drama TTRPG 🧛🥀 Check out the quickstart on itch.

www.kickstarter.com/projects/bla...
alfpetermalmberg.bsky.social
Hey! I've got an upcoming game: Flowers Withered on the Stem - a card-based vampire family drama TTRPG 🧛🥀 Check out the quickstart on itch.

www.kickstarter.com/projects/bla...
alfpetermalmberg.bsky.social
Hey! I would love some thoughts on my upcoming game Flowers Withered on the Stem - a card-based vampire family drama TTRPG 🧛🥀 If that sounds like your cup of tea, check out the quickstart on itch.

www.kickstarter.com/projects/bla...
alfpetermalmberg.bsky.social
It all depends on your ambition. Being ambitious is not easy ;)
alfpetermalmberg.bsky.social
Yes, that is an amazing title 👏
alfpetermalmberg.bsky.social
Also, why do they even have to find the cave early? Wouldn't getting the clue some other way than having to be there and hearing the sound eliminate the problem?
alfpetermalmberg.bsky.social
I don't usually run mysteries, so maybe I'm missing something obvious. But why is it important that you introduce something in the cave that they can't get to until later? It sounds like you want events and encounters to happen in a certain order. Is that the issue?