baldur
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baldur.bsky.social
baldur
@baldur.bsky.social
big hecking doofus Lol
yeah - i like how disco elysium handles failures but i think there's something just kinda inherently unsatisfying about how dice rolls abstract from player control
April 2, 2025 at 1:11 PM
tbf i think that while DE is innovative in a number of areas (not just mechanical), in many others it's beholden to standard and uninspiring design schemas (save system, item stats, dice rolls come to mind). but the devs were (are) clearly ambitious and would've continued to try to innovate i think.
March 31, 2025 at 12:30 PM
not to respond to bait with sincerity, but i feel like when ppl call DE boundary pushing they're generally referring to things like the micro-reactivity, fleshing out of failure states, thought cabinet, centering of dialogue trees over combat, and the actual quality of the writing - not dice rolls
March 31, 2025 at 12:22 PM
people commenting here be like yeah and then name some addictive compulsive bullshit
February 8, 2025 at 10:07 AM
and when everyone's a lowbie...
August 11, 2023 at 10:37 PM