Bennet Jeutter
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bennetjeutter.bsky.social
Bennet Jeutter
@bennetjeutter.bsky.social
Co-Founder
@pixelsplit.bsky.social
. #Gamedev Working on action #roguelite with fancy Inventory Management "Deadly Days: Roadtrip"🧟 Prev REVEIL, Shift 87, Indoorlands.
Wild EA launch for Deadly Days: Roadtrip! (100k+ units, 7.5k peak CCU, 87% positive).

Now for the balancing act: Staggered vacations let the team recharge while production on the first updates begins.

Healthy Team = Healthy Project.

#gamedev #indiedev #studioculture
October 10, 2025 at 9:11 AM
What the heck is going on here? We just surpassed Counter Strike 2 in Germany? #gamedev #indiedev
September 22, 2025 at 2:58 PM
Reposted by Bennet Jeutter
24 HRS until EA launch of Deadly Days: Roadtrip.
Wishlist now.

#pixelart #indiegame #madewithunreal

Links in the comments.
September 21, 2025 at 12:37 PM
We finally fixed a persistent GPU crash bug. The breakthrough wasn't a new debugging tool, but a specific laptop from a beta tester. The real insight? In an un-reproducible crash, the hardware is often the critical piece you're missing. Don't debug in the dark. #gamedev #indiedev
September 18, 2025 at 3:45 PM
Call it uncool; it’s survival. Indies die from illiquidity. Monthly I update 3 scenarios and default to the pessimistic one, treating any upside as a bonus. Stress test: rev -50%, payments 60–90d late, costs +20%. Only proceed if worst-case leaves 6-12m runway. #gamedev #indiedev
September 5, 2025 at 10:05 AM
Even though I am always impatient and can't wait for things to happen quickly enough, it is wonderful to see what time can achieve. #indiedev #gamedev #unreal
Just make it exist first, you can make it good later!

#pixelart #gamedev #madewithunreal
August 1, 2025 at 10:05 AM
Reposted by Bennet Jeutter
Hello #PitchYaGame,

🎁 Loot
🔫Shoot
🚜And mow down...

🧟🧟‍♀️🧟‍♂️🧟‍♀️🧟🧟‍♀️🧟‍♂️... ZOMBIE HORDES!

➡️'Deadly Days: Roadtrip'.
➡️A bullet heaven fever dream.
➡️Demo OUT NOW.
➡️Links and Info in the comments below.

#gamedev #madewithunreal #indiegame
June 6, 2025 at 10:04 AM
Reposted by Bennet Jeutter
Hello survivors,
our demo is OUT NOW.

To celebrate this and to look good for the upcoming #nextfest we made this fantastic trailer. What do you think?

#pixelart #indiegame #madewithunreal #twitch
#nowplaying #art #oc #digitalart #gamedev

Link in the comments
June 4, 2025 at 12:22 PM
Reposted by Bennet Jeutter
Deadly Days: Roadtrip DEMO went live yesterday.
This is some backpack screenshots shared by our community.

Good inventory management is key for a strong build.
What do you think of the combination of inventory management x roguelite?

#pixelart #unrealengine #indiegame #madewithunreal #gamedev #dev
May 28, 2025 at 12:11 PM
Reposted by Bennet Jeutter
Good news, survivors!
Our DEMO has launched today.

We will be implementing various languages over the next few days. A major update will then be released for the Next-Fest on 09.06. YAY!!!

Thanks to everyone, who took part in the playtests. It helped A LOT!💚

store.steampowered.com/app/3102400/...
Deadly Days: Roadtrip Demo on Steam
Loot, shoot and mow down zombie hordes in a bullet heaven fever dream. Embark on a deadly roadtrip, battling from stop to stop, fueling your bus and fight to escape. Get your inventory management kick...
store.steampowered.com
May 27, 2025 at 11:36 AM
Reposted by Bennet Jeutter
The development of 'Deadly Days: Roadtrip' continues at full speed. Take part in the final playtest now for free. Available until Sunday!

What's new?
* Workbench in Base
* Reroll Mechanic
* New Balancing
* Enhanced Visuals & Performance
* A LOT more

t.ly/nOSz4

#indiegame #gamedev #unrealengine
Deadly Days: Roadtrip - Playtest #5 LIVE - Steam News
Your Feedback is CRUCIAL!
t.ly
May 20, 2025 at 2:01 PM
Setup GitHub Actions for our #UnrealEngine project a while ago. Quite common for larger studio, but for a small indie like us, it was an initiative. It's already proving its worth! Commit -> Auto build + upload to STEAM + Backtrace. Do you use build automation? #indiedev #gamedev
May 14, 2025 at 7:23 AM
Reposted by Bennet Jeutter
Hello survivors,
Week #2 of playtest #4 starting today.
Third patch (0.6.10) includes performance, UI, and inventory improvements, plus fixes for crashes, bugs, and visual issues.

Check out our open deck for #gamedev insights:
open.codecks.io/deadlydaysro...

#pixelart #indiegame #madewithunreal
April 7, 2025 at 7:42 AM
Reposted by Bennet Jeutter
Hello survivors,

Playtest #4 is going good. Keep those bug reports coming!

Did you join in yet? If not, let me tell you it's only 1 click on STEAM. Link in comments.

Here is some screenshots of the game and other insights.

#indiegame #gamedev #pixelart #madewithunreal #fmod #unrealengine #gaming
April 1, 2025 at 10:10 AM
Reposted by Bennet Jeutter
Playtest #4 is live.
Available on Steam.
Patchnotes:
Full controller and #steamdeck support. Dealdlier #zombies. Improved #pixelart visuals. Better #performance than ever.

Join the playtest now 🫵

#indiegame #gamedev #unrealengine
March 27, 2025 at 11:08 PM
Game development is often hard and challenging, but there are also those moments where you can be silly by changing a 4 to a 0.01. Let it rain bananas! #gamedev #indiedev #indiegame
February 10, 2025 at 3:01 PM
Reposted by Bennet Jeutter
Hello,
have you heard about 'Deadly Days: Roadtrip'?
It's a unique mix of inventory management and reverse bullet hell.
If you liked backpack battles or vampire survivors, this might be for you.

#wishlistwednesday #roguelite #indiegamedev

store.steampowered.com/app/3026450/...
February 5, 2025 at 9:11 AM
We made a major overhaul of our procedural map gen in "Deadly Days: Roadtrip". We now defin biomes, which swap certain texture slots and our #Unreal PCG graph. Map generation is still the same (street, parking lot, etc.). Gives a lot more variety and future possibilites. #indiedev #gamedev
February 5, 2025 at 9:41 AM
Reposted by Bennet Jeutter
NEW GAME ANNOUNCEMENT!

A 1995 CD-ROM. A game buried for a reason. You flip a card. The screen glitches. Something is watching.
Forbidden Solitaire—a dungeon horror from the creators of Ancient Enemy and Home Safety Hotline.

store.steampowered.com/app/3414580/...

With @slicknicklives.bsky.social
February 3, 2025 at 4:10 PM
Really looking forward to that. The multiplayer in the demo was also very fun (and somehow very chill).
HUGE NEWS: we got a release date for Steam AND are coming to Xbox Game Pass on the same day!!

Lonely Mountains: Snow Riders arrives on Jan 21!
Lonely Mountains Snow Riders - Release Date Announcement
YouTube video by Megagon Industries
www.youtube.com
January 15, 2025 at 10:20 AM
I am quite fascinated by #godot GDscript iteration speed. I've been working with #unity and #unreal for years now and I'm constantly having to wait minutes here and there. GDScript changes are instant. A completely different way of working. How in Unreal? #gamedev #indiedev
January 8, 2025 at 9:58 AM
We started the year with a prototype week. Even though we are in production with Deadly Days, it's necessary to maintain a creative outlet and develop ideas—the timing always feels off. How do you incorporate game jamming and prototyping into your studio production pipeline? #indiedev #gamedev
January 7, 2025 at 10:07 AM
Reposted by Bennet Jeutter
Announcing three new games set in the Null State universe, available for wishlisting now through our Steam developer page!

Null State - a moddable cyberpunk CRPG
Another Round - a low-stakes deckbuilder
One Last Job - a moddable team management game

tripleeye.games/teg-steam-hub
Steam Developer: Triple Eye Games
tripleeye.games
December 20, 2024 at 12:12 PM
(not so useful) #UnrealTips: Found this command while bug hunting. The engine allows you to display mouse event pings out of the box.
December 2, 2024 at 3:08 PM
Reposted by Bennet Jeutter
Phew! Here's the first 20 unknown and under-known indie games for #thanksgaming24!

I had over 490 emails, so it's brutal even when I've upped the number to include to 40! Next batch tomorrow.

Please repost this to get as many eyes on these games as possible. #indiedev

kotaku.com/thanksgaming...
20 Spectacular Indie Games To Slam On Your Wishlist
It's Thanksgaming 24, so here's a wild array of different, unknown independent games that deserve your attention!
kotaku.com
November 28, 2024 at 7:20 PM