Alex Jaffe
blinkity.bsky.social
Alex Jaffe
@blinkity.bsky.social
Lead Champion Designer on Riot's 2XKO. Prev. Spry Fox, Kongregate, SuperBot, UW CSE PhD. Fighting games, cursed problems, player mythologies, immersive designer, game master, dad, a whole lot of sincerely giving a shit.
Dispatch from fighting game land: 2XKO is out in Closed Beta today, which means for some people it exists forever, and for everyone else it will exist forever soon, and I simply cannot believe it.

I love this game, I am very grateful I got to spend a good chunk of my life making it.
September 9, 2025 at 11:29 PM
Okay, 2XKO calling, we've got a Vi, we've got a global Beta on PC that is on from Sep 9 and there on out, we've got an EVO booth, we've got extremely earnest intent to deliver you an extremely sick fighting game
youtu.be/quGZjIkigu4?...
youtu.be/vr6Y96D3_Ro?...
Vi Gameplay Reveal Trailer | 2XKO
YouTube video by 2XKO
youtu.be
July 22, 2025 at 4:33 PM
An absolute honor-and-hoot to guest on one of my favoritest sources of game design wisdom there is
June 5, 2025 at 4:45 AM
Burned my brain out playing 2XKO today - a special kind of melt I've only really had from long sets of tag fighters. Oh shit it works. 🙏
April 20, 2025 at 12:55 AM
If you're in Alpha Lab 2, we're trying to cram a bunch of folks into Ranked Lobbies right about for now testing. Come play!
April 20, 2025 at 12:06 AM
Man, games hit different when you get to play them with people who aren't making them. I had SO much fun playing ranked duos in 2XKO today. Can't wait til we get the rest of the world in there.
April 19, 2025 at 4:44 AM
Reposted by Alex Jaffe
Five people—three researchers and two test subjects—have just seen a color no human has ever seen before.
Only Five People Have Seen This New Impossible Color
Researchers discover a new color outside the range of human color vision, but you have to laser your retinas to see it
www.scientificamerican.com
April 18, 2025 at 11:16 PM
My game design aesthetic is "Surprisingly Discrete"
April 19, 2025 at 4:33 AM
Whoa. Hi Alpha Lab.
April 18, 2025 at 8:22 PM
When I joined Spry Fox 12 years ago, I worked on Road Not Taken, a roguelike narrative puzzle adventure, a game I loved. Blue Prince is also a roguelike narrative puzzle adventure, somehow managing to have absolutely nothing in common with Road Not Taken. 👏
April 17, 2025 at 4:57 PM
Blue Prince is the intersection of like five separate that I've wanted to make, god I love it
April 17, 2025 at 4:55 PM
Nom nom Mardu
April 6, 2025 at 5:11 PM
Tons of juicy 2XKO improvements and updates, all on one big hour-long platter. youtu.be/v_juWbTw4hc?...
Every Gameplay Update We’ve Made in the Last 6 Months | March 2025 Dev Update - 2XKO
YouTube video by 2XKO
youtu.be
March 27, 2025 at 5:00 PM
So sad that I'll be missing the Systems Design Meetup (and GDC altogether) today. I'm sick and I'm staying home! Thanks so much @lizardengland.bsky.social for sailing the ship. Miss everyone!!
March 19, 2025 at 6:21 PM
You could show me any ten seconds of Severance at any time of my life in any fictional universe where I've never heard of Severance and I'd instantly know it's my favorite show in every universe
March 7, 2025 at 4:46 AM
Reposted by Alex Jaffe
Hellloooooo if you are going to GDC and are a systems designer (or aspiring to be one), I'd like to recommend registering for this. Free, only about a block from the Moscone, and usually a really good mix of people (if I don't say so myself).
Do you design game systems, even a little as a treat? Will you also be at GDC this year? Gosh do I have the event for you. Our tenth annual GDC Systems Design meetup. Wednesday, March 19th at noon. Register, chat, enjoy! lu.ma/ileesdw6
GDC Systems Design Meetup 2025 · Luma
Ten years in, the GDC systems design meetup remains a rarity, and I'm so glad we get to keep doing it. A place to immerse yourself in wonderful designers with…
lu.ma
March 2, 2025 at 4:39 AM
Do you design game systems, even a little as a treat? Will you also be at GDC this year? Gosh do I have the event for you. Our tenth annual GDC Systems Design meetup. Wednesday, March 19th at noon. Register, chat, enjoy! lu.ma/ileesdw6
GDC Systems Design Meetup 2025 · Luma
Ten years in, the GDC systems design meetup remains a rarity, and I'm so glad we get to keep doing it. A place to immerse yourself in wonderful designers with…
lu.ma
March 2, 2025 at 1:04 AM
Just WILD. 17 congratulations to @unormal.bsky.social, @jfg.land, the whole @cavesofqud.com team, @kitfoxgames.com, and the human race (distributed evenly).

I've been holding out on diving in for many years of friendship with these folks. I'm so excited that my time has come.

Mash that buy button
After 17 years of development, Caves of 1.0 is Out NOW!

Live and Drink.
December 5, 2024 at 8:45 PM
Behind the times, but one of the greats of is BACK. 868-HACK is easily one of my favorite Roguelites, _certainly_ my favorite Broughlike. What a purified essence of game
Hey! I've announced my next game and I am asking for money already so I can finish making it. :)
www.backerkit.com/c/projects/m...
868-BACK
The sequel to 868-HACK. A cyberpunk roguelike adventure.
www.backerkit.com
November 29, 2024 at 7:48 PM
Was there a vibe shift? I'm pretty sure The Ship of Theseus isn't a paradox anymore. It's just obviously, uncontroversially the same ship.
November 24, 2024 at 12:06 AM
Dang, my favorite restaurant is closing. www.instagram.com/p/DCqIFTnpb2... If you're in the bay and want to try some scrumptious food that honestly reads like the chefs were microdosing, check it before it's gone.
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www.instagram.com
November 22, 2024 at 4:36 AM
Reposted by Alex Jaffe
"If a woman doesn't look woman enough to a Republican, they want to be able to inspect your genitals to use a bathroom? It's disgusting.

Everyone should reject it completely... they're endangering women, they're endangering girls of all kind, and everyone should reject it. It's gross." - AOC
November 21, 2024 at 2:44 AM
Ridiculously insightful, nuanced, clear-eyed take on Trump's coming autocracy. Reshaped how I think about what's happening and what's going to happen. Not in a good way. But getting clear does feel empowering.
November 21, 2024 at 5:14 AM
We out here
November 12, 2024 at 4:25 AM
Reposted by Alex Jaffe
Lessons from today's prototyping meetup #gamedesign

1. Build the middle of your game first. Can you play your own game for 40-60 minutes? Then figure out how to teach that. Tutorials reveal the known fun, they don't find the fun.
November 10, 2024 at 8:50 PM