1) if possible keep the Lasher lane clear. You can put a card there final turn if you lose prio
2) play Weapon X, hope to get a good draw and Death & Knull
Less reliably
2b) play Thanos & hope to get his power available to blow up something impt
1) if possible keep the Lasher lane clear. You can put a card there final turn if you lose prio
2) play Weapon X, hope to get a good draw and Death & Knull
Less reliably
2b) play Thanos & hope to get his power available to blow up something impt
Hitting Infinite means constantly chasing the flavor-of-the-month deck, right?
Nope.
The real shortcut is simpler, cheaper, and faster: master ONE deck.
It doesn't have to be the "best" deck, just YOUR deck.
Here’s why…
1 of 10 🧵
Hitting Infinite means constantly chasing the flavor-of-the-month deck, right?
Nope.
The real shortcut is simpler, cheaper, and faster: master ONE deck.
It doesn't have to be the "best" deck, just YOUR deck.
Here’s why…
1 of 10 🧵
You should be playing Black Panther
If you don't want to be playing Black Panter, you should be playing Weapon X
If you don't want to be playing Black Panther or Weapon X, you should be playing ladder
You should be playing Black Panther
If you don't want to be playing Black Panter, you should be playing Weapon X
If you don't want to be playing Black Panther or Weapon X, you should be playing ladder
twitch.tv/doeykat
twitch.tv/doeykat
He thought I was locked in here with him.
He thought I was locked in here with him.
Human Torch a 3/2.
With a point off of Sparky and now a point off of Torch you are cutting a bunch power off the craziest Torch plays
Let's say you Iron Fist, Sparky, Dr. Strange, Hellion, Heimdall
What was 144 is now...96
Huh still high
Human Torch a 3/2.
With a point off of Sparky and now a point off of Torch you are cutting a bunch power off the craziest Torch plays
Let's say you Iron Fist, Sparky, Dr. Strange, Hellion, Heimdall
What was 144 is now...96
Huh still high
Inclusion of more archtypes means learning new match-ups, location interactions, draw patterns for opponent & possibly for you if your favorite deck(s) fall far enough out of meta
Getting to Infinite isn’t about being perfect.
It’s about managing cubes, avoiding tilt, and playing a strategy built for climbing.
Here’s a thread on how to make hit Infinite every season in Marvel Snap.
1 of 10 🧵
Inclusion of more archtypes means learning new match-ups, location interactions, draw patterns for opponent & possibly for you if your favorite deck(s) fall far enough out of meta
Getting to Infinite isn’t about being perfect.
It’s about managing cubes, avoiding tilt, and playing a strategy built for climbing.
Here’s a thread on how to make hit Infinite every season in Marvel Snap.
1 of 10 🧵
Getting to Infinite isn’t about being perfect.
It’s about managing cubes, avoiding tilt, and playing a strategy built for climbing.
Here’s a thread on how to make hit Infinite every season in Marvel Snap.
1 of 10 🧵
WelcomeChamber!
2/3 Activate +2 for every 5+ Cost card in your hand (or you have at that location for some reason)
Ramp card in theory that gets pretty big with 3+ cards in their spots but there's also a handful of good 5s that may prompt another direction
WelcomeChamber!
2/3 Activate +2 for every 5+ Cost card in your hand (or you have at that location for some reason)
Ramp card in theory that gets pretty big with 3+ cards in their spots but there's also a handful of good 5s that may prompt another direction
The Importance of Being Ernest Goes to Camp
A Bug’s Life of Brian
The Importance of Being Ernest Goes to Camp
2/2 When you destroy your 1st-3rd cards, +1 Power each time. 4th-6th +2 power, 7th-9th +3, etc. etc.
Will Weapon X rage against the dying of the light & into the meta, or will he be X'd out?
2/2 When you destroy your 1st-3rd cards, +1 Power each time. 4th-6th +2 power, 7th-9th +3, etc. etc.
Will Weapon X rage against the dying of the light & into the meta, or will he be X'd out?
1 of 8 🧵
TLDR:
Ladder = arcade mode focused on speed, risk, and cube volume.
Conquest = tournament mode focused on adaptation, reads, and strategic decisions.
1 of 8 🧵
TLDR:
Ladder = arcade mode focused on speed, risk, and cube volume.
Conquest = tournament mode focused on adaptation, reads, and strategic decisions.
As for fewest - looking at original s3 cards YellowJacket & Master Mold have 4 each. I can't confirm that's the fewest of the "original" cards but I feel pretty confident.
Another Magik variant… she’s popular as this is her 4th variant released in the past 6 weeks.
Marvel Snap
As for fewest - looking at original s3 cards YellowJacket & Master Mold have 4 each. I can't confirm that's the fewest of the "original" cards but I feel pretty confident.
Did he technically work like we thought? Yes. FWIW he will gain power THEN try to move so if you have stuffed the other locations he just gains +2.
Did he strategically work like we thought? Yeah, pretty much Move and Sauron
Did he technically work like we thought? Yes. FWIW he will gain power THEN try to move so if you have stuffed the other locations he just gains +2.
Did he strategically work like we thought? Yeah, pretty much Move and Sauron
Spider-Man Noir!
Did they technically work like we thought? Yes. Notably it CAN pull down skills (and do nothing to them) and pull down bigger cards and de-buff them.
It has a nice animation that notes in hand if he's seen what he needs.
Spider-Man Noir!
Did they technically work like we thought? Yes. Notably it CAN pull down skills (and do nothing to them) and pull down bigger cards and de-buff them.
It has a nice animation that notes in hand if he's seen what he needs.