Posting links and information from the Blood on the Clocktower wiki
https://wiki.bloodontheclocktower.com/
"Once per game, if another player nominated, you may choose to force the current execution to pass or fail."
The Judge can determine if an execution succeeds or not, regardless of who voted.
Type: Traveller
Script: Bad Moon Rising
Wiki page
"Once per game, if another player nominated, you may choose to force the current execution to pass or fail."
The Judge can determine if an execution succeeds or not, regardless of who voted.
Type: Traveller
Script: Bad Moon Rising
Wiki page
"If both your alive neighbors are good, they can't die."
The Tea Lady protects her neighbours from death... as long as they are good.
Type: Townsfolk
Script: Bad Moon Rising
Wiki page
"If both your alive neighbors are good, they can't die."
The Tea Lady protects her neighbours from death... as long as they are good.
Type: Townsfolk
Script: Bad Moon Rising
Wiki page
"You start knowing which Outsiders are in play. If 1 died today, choose a player tonight: they die. [-1 or +1 Outsider]"
The Godfather takes revenge when the town kills Outsiders.
Type: Minion
Script: Bad Moon Rising
Wiki page
"You start knowing which Outsiders are in play. If 1 died today, choose a player tonight: they die. [-1 or +1 Outsider]"
The Godfather takes revenge when the town kills Outsiders.
Type: Minion
Script: Bad Moon Rising
Wiki page
"Each night, choose a player (not yourself): their vote counts negatively tomorrow."
The Thief steals votes from a player, making their vote count negatively.
Type: Traveller
Script: Trouble Brewing
Wiki page
"Each night, choose a player (not yourself): their vote counts negatively tomorrow."
The Thief steals votes from a player, making their vote count negatively.
Type: Traveller
Script: Trouble Brewing
Wiki page
"Each night*, choose a player: they die. The 1st Outsider this kills becomes an evil Fang Gu & you die instead. [+1 Outsider]"
The Fang Gu possesses Outsiders.
Type: Demon
Script: Sects & Violets
Wiki page
"Each night*, choose a player: they die. The 1st Outsider this kills becomes an evil Fang Gu & you die instead. [+1 Outsider]"
The Fang Gu possesses Outsiders.
Type: Demon
Script: Sects & Violets
Wiki page
"Each day, after the 1st vote has been tallied, you may choose a player that voted: they die."
The Gunslinger kills players who vote.
Type: Traveller
Script: Trouble Brewing
Wiki page
"Each day, after the 1st vote has been tallied, you may choose a player that voted: they die."
The Gunslinger kills players who vote.
Type: Traveller
Script: Trouble Brewing
Wiki page
"If the Demon dies by execution (ending the game), play for 1 more day. If a player is then executed, their team loses."
The Mastermind can still win after the Demon is dead.
Type: Minion
Script: Bad Moon Rising
Wiki page
"If the Demon dies by execution (ending the game), play for 1 more day. If a player is then executed, their team loses."
The Mastermind can still win after the Demon is dead.
Type: Minion
Script: Bad Moon Rising
Wiki page
"You must use a vote token to vote. If a dead player gives you theirs, you learn their alignment. You are sober and healthy."
The Beggar can not vote unless someone gives them a token to use, but they learn if the player that does so is good or evil.
Type: Traveller
Script: Trouble Bre...
"You must use a vote token to vote. If a dead player gives you theirs, you learn their alignment. You are sober and healthy."
The Beggar can not vote unless someone gives them a token to use, but they learn if the player that does so is good or evil.
Type: Traveller
Script: Trouble Bre...
"Each night, choose a player (not yourself): their vote counts negatively tomorrow."
The Thief steals votes from a player, making their vote count negatively.
Type: Traveller
Script: Trouble Brewing
Wiki page
"Each night, choose a player (not yourself): their vote counts negatively tomorrow."
The Thief steals votes from a player, making their vote count negatively.
Type: Traveller
Script: Trouble Brewing
Wiki page
"You start knowing how many steps from the Demon to its nearest Minion."
The Clockmaker learns the distance from the Demon to their nearest Minion.
Type: Townsfolk
Script: Sects & Violets
Wiki page
"You start knowing how many steps from the Demon to its nearest Minion."
The Clockmaker learns the distance from the Demon to their nearest Minion.
Type: Townsfolk
Script: Sects & Violets
Wiki page
"Each day, if you publicly guess which players are Minion(s) and which are Demon(s), good wins."
The Alsaahir guesses the entire evil team.
Type: Townsfolk
Wiki page
"Each day, if you publicly guess which players are Minion(s) and which are Demon(s), good wins."
The Alsaahir guesses the entire evil team.
Type: Townsfolk
Wiki page
"Each night*, you may choose a player: they die. If your last choice was no-one, choose 3 players tonight."
The Po can choose to attack nobody at night, but goes on a rampage the following night.
Type: Demon
Script: Bad Moon Rising
Wiki page
"Each night*, you may choose a player: they die. If your last choice was no-one, choose 3 players tonight."
The Po can choose to attack nobody at night, but goes on a rampage the following night.
Type: Demon
Script: Bad Moon Rising
Wiki page
"You start knowing that 1 of 2 players is a particular Minion."
The Investigator learns that a particular Minion character is in play, but not exactly which player it is.
Type: Townsfolk
Script: Trouble Brewing
Wiki page
"You start knowing that 1 of 2 players is a particular Minion."
The Investigator learns that a particular Minion character is in play, but not exactly which player it is.
Type: Townsfolk
Script: Trouble Brewing
Wiki page
"Each night, choose a player (not yourself): their vote counts negatively tomorrow."
The Thief steals votes from a player, making their vote count negatively.
Type: Traveller
Script: Trouble Brewing
Wiki page
"Each night, choose a player (not yourself): their vote counts negatively tomorrow."
The Thief steals votes from a player, making their vote count negatively.
Type: Traveller
Script: Trouble Brewing
Wiki page
"Each night, choose a player (not yourself): tomorrow, you may only vote if they are voting too."
The Butler may only vote when their Master (another player) votes.
Type: Outsider
Script: Trouble Brewing
Wiki page
"Each night, choose a player (not yourself): tomorrow, you may only vote if they are voting too."
The Butler may only vote when their Master (another player) votes.
Type: Outsider
Script: Trouble Brewing
Wiki page
"Once per game, at night, choose a character: they are drunk for 3 nights & 3 days."
The Courtier gets a character drunk, without knowing which player it is.
Type: Townsfolk
Script: Bad Moon Rising
Wiki page
"Once per game, at night, choose a character: they are drunk for 3 nights & 3 days."
The Courtier gets a character drunk, without knowing which player it is.
Type: Townsfolk
Script: Bad Moon Rising
Wiki page
"You start knowing which Outsiders are in play. If 1 died today, choose a player tonight: they die. [-1 or +1 Outsider]"
The Godfather takes revenge when the town kills Outsiders.
Type: Minion
Script: Bad Moon Rising
Wiki page
"You start knowing which Outsiders are in play. If 1 died today, choose a player tonight: they die. [-1 or +1 Outsider]"
The Godfather takes revenge when the town kills Outsiders.
Type: Minion
Script: Bad Moon Rising
Wiki page
"Each night, choose a player (not yourself): tomorrow, you may only vote if they are voting too."
The Butler may only vote when their Master (another player) votes.
Type: Outsider
Script: Trouble Brewing
Wiki page
"Each night, choose a player (not yourself): tomorrow, you may only vote if they are voting too."
The Butler may only vote when their Master (another player) votes.
Type: Outsider
Script: Trouble Brewing
Wiki page
"Executed good players might not die."
The Pacifist prevents good players from dying by execution.
Type: Townsfolk
Script: Bad Moon Rising
Wiki page
"Executed good players might not die."
The Pacifist prevents good players from dying by execution.
Type: Townsfolk
Script: Bad Moon Rising
Wiki page
"Each night, you learn a player of a different character type than last night. [+0 or +1 Outsider]"
The Balloonist learns players of different character types.
Type: Townsfolk
Wiki page
"Each night, you learn a player of a different character type than last night. [+0 or +1 Outsider]"
The Balloonist learns players of different character types.
Type: Townsfolk
Wiki page
"You start knowing that 1 of 2 players is a particular Minion."
The Investigator learns that a particular Minion character is in play, but not exactly which player it is.
Type: Townsfolk
Script: Trouble Brewing
Wiki page
"You start knowing that 1 of 2 players is a particular Minion."
The Investigator learns that a particular Minion character is in play, but not exactly which player it is.
Type: Townsfolk
Script: Trouble Brewing
Wiki page
"You start knowing which Outsiders are in play. If 1 died today, choose a player tonight: they die. [-1 or +1 Outsider]"
The Godfather takes revenge when the town kills Outsiders.
Type: Minion
Script: Bad Moon Rising
Wiki page
"You start knowing which Outsiders are in play. If 1 died today, choose a player tonight: they die. [-1 or +1 Outsider]"
The Godfather takes revenge when the town kills Outsiders.
Type: Minion
Script: Bad Moon Rising
Wiki page