Bryan Venzen | VFX Artist
banner
bryanvenzen.bsky.social
Bryan Venzen | VFX Artist
@bryanvenzen.bsky.social
Founder of letsmakefx.bsky.social
📍Chicago - (He/Him)
🐕 Dog Dad - 10+/yr Game Dev
Who’s Who in America 2024
GDC VFX Summit Advisor
I have always wanted to find an easier way to make more stylized "hand drawn" lightning FX. I found a fun method using blender! I'm testing things out matching a scene from Akira :)
#VFXFriday #realtimevfx #blender
December 20, 2024 at 7:01 PM
Happy #screenshotsaturday! Here's a Mob Psycho 100 aura effect I made while back. No textures were used, its all done with shader math ✨
#realtimevfx #gamedev #indiedev
December 14, 2024 at 6:58 PM
A few years ago I got hyper fixated on making the most realistic real-time ocean shader possible. I put it down after 8 months or so. Looking back, I still think it looks pretty good.
#screenshotsaturday #UE5 #gamedev #realtime
December 7, 2024 at 5:35 PM
Here's a breakdown post about my anime dash effect! Everyone was so excited about it, so I wanted to share I how it was done just in case you want to use it in your project⚡
#realtimevfx #gamedev #UE5
December 6, 2024 at 10:42 PM
I just can't let these combat fx go! It was early on in production but I feel like I was really in my bag with these dash fx! The goal was to give players that #anime superspeed feeling and I really like where we ended up!
#realtimeVFX #gamedev #UnrealEngine5
December 2, 2024 at 8:26 PM
I'm Bryan, a VFX artist and Founder of Let's Make FX! I've been in games for 10+ years and worked on games like Metroid Prime: Remastered & Mass Effect: Legendary Edition.

I love seeing the FX community rebuild here ✨ Thanks for having me! Here's a Matrix effect I made!
#vfx #realtimevfx #gamedev
November 18, 2024 at 7:30 PM